use alloc::{boxed::Box, sync::Arc, vec::Vec};
use log::{error, warn};
use smoltcp::{
    socket::{raw, tcp, udp},
    wire,
};
use system_error::SystemError;

use crate::{
    driver::net::NetDevice,
    libs::rwlock::RwLock,
    net::{
        event_poll::EPollEventType, net_core::poll_ifaces, Endpoint, Protocol, ShutdownType,
        NET_DEVICES,
    },
};

use super::{
    handle::GlobalSocketHandle, Socket, SocketHandleItem, SocketMetadata, SocketOptions,
    SocketPollMethod, SocketType, HANDLE_MAP, PORT_MANAGER, SOCKET_SET,
};

/// @brief 表示原始的socket。原始套接字绕过传输层协议（如 TCP 或 UDP）并提供对网络层协议（如 IP）的直接访问。
///
/// ref: https://man7.org/linux/man-pages/man7/raw.7.html
#[derive(Debug, Clone)]
pub struct RawSocket {
    handle: GlobalSocketHandle,
    /// 用户发送的数据包是否包含了IP头.
    /// 如果是true，用户发送的数据包，必须包含IP头。（即用户要自行设置IP头+数据）
    /// 如果是false，用户发送的数据包，不包含IP头。（即用户只要设置数据）
    header_included: bool,
    /// socket的metadata
    metadata: SocketMetadata,
}

impl RawSocket {
    /// 元数据的缓冲区的大小
    pub const DEFAULT_METADATA_BUF_SIZE: usize = 1024;
    /// 默认的接收缓冲区的大小 receive
    pub const DEFAULT_RX_BUF_SIZE: usize = 64 * 1024;
    /// 默认的发送缓冲区的大小 transmiss
    pub const DEFAULT_TX_BUF_SIZE: usize = 64 * 1024;

    /// @brief 创建一个原始的socket
    ///
    /// @param protocol 协议号
    /// @param options socket的选项
    ///
    /// @return 返回创建的原始的socket
    pub fn new(protocol: Protocol, options: SocketOptions) -> Self {
        let rx_buffer = raw::PacketBuffer::new(
            vec![raw::PacketMetadata::EMPTY; Self::DEFAULT_METADATA_BUF_SIZE],
            vec![0; Self::DEFAULT_RX_BUF_SIZE],
        );
        let tx_buffer = raw::PacketBuffer::new(
            vec![raw::PacketMetadata::EMPTY; Self::DEFAULT_METADATA_BUF_SIZE],
            vec![0; Self::DEFAULT_TX_BUF_SIZE],
        );
        let protocol: u8 = protocol.into();
        let socket = raw::Socket::new(
            wire::IpVersion::Ipv4,
            wire::IpProtocol::from(protocol),
            rx_buffer,
            tx_buffer,
        );

        // 把socket添加到socket集合中，并得到socket的句柄
        let handle = GlobalSocketHandle::new_smoltcp_handle(SOCKET_SET.lock_irqsave().add(socket));

        let metadata = SocketMetadata::new(
            SocketType::Raw,
            Self::DEFAULT_RX_BUF_SIZE,
            Self::DEFAULT_TX_BUF_SIZE,
            Self::DEFAULT_METADATA_BUF_SIZE,
            options,
        );

        return Self {
            handle,
            header_included: false,
            metadata,
        };
    }
}

impl Socket for RawSocket {
    fn close(&mut self) {
        let mut socket_set_guard = SOCKET_SET.lock_irqsave();
        if let smoltcp::socket::Socket::Udp(mut sock) =
            socket_set_guard.remove(self.handle.smoltcp_handle().unwrap())
        {
            sock.close();
        }
        drop(socket_set_guard);
        poll_ifaces();
    }

    fn read(&self, buf: &mut [u8]) -> (Result<usize, SystemError>, Endpoint) {
        poll_ifaces();
        loop {
            // 如何优化这里？
            let mut socket_set_guard = SOCKET_SET.lock_irqsave();
            let socket =
                socket_set_guard.get_mut::<raw::Socket>(self.handle.smoltcp_handle().unwrap());

            match socket.recv_slice(buf) {
                Ok(len) => {
                    let packet = wire::Ipv4Packet::new_unchecked(buf);
                    return (
                        Ok(len),
                        Endpoint::Ip(Some(wire::IpEndpoint {
                            addr: wire::IpAddress::Ipv4(packet.src_addr()),
                            port: 0,
                        })),
                    );
                }
                Err(_) => {
                    if !self.metadata.options.contains(SocketOptions::BLOCK) {
                        // 如果是非阻塞的socket，就返回错误
                        return (Err(SystemError::EAGAIN_OR_EWOULDBLOCK), Endpoint::Ip(None));
                    }
                }
            }
            drop(socket_set_guard);
            SocketHandleItem::sleep(
                self.socket_handle(),
                EPollEventType::EPOLLIN.bits() as u64,
                HANDLE_MAP.read_irqsave(),
            );
        }
    }

    fn write(&self, buf: &[u8], to: Option<Endpoint>) -> Result<usize, SystemError> {
        // 如果用户发送的数据包，包含IP头，则直接发送
        if self.header_included {
            let mut socket_set_guard = SOCKET_SET.lock_irqsave();
            let socket =
                socket_set_guard.get_mut::<raw::Socket>(self.handle.smoltcp_handle().unwrap());
            match socket.send_slice(buf) {
                Ok(_) => {
                    return Ok(buf.len());
                }
                Err(raw::SendError::BufferFull) => {
                    return Err(SystemError::ENOBUFS);
                }
            }
        } else {
            // 如果用户发送的数据包，不包含IP头，则需要自己构造IP头

            if let Some(Endpoint::Ip(Some(endpoint))) = to {
                let mut socket_set_guard = SOCKET_SET.lock_irqsave();
                let socket: &mut raw::Socket =
                    socket_set_guard.get_mut::<raw::Socket>(self.handle.smoltcp_handle().unwrap());

                // 暴力解决方案：只考虑0号网卡。 TODO：考虑多网卡的情况！！！
                let iface = NET_DEVICES.read_irqsave().get(&0).unwrap().clone();

                // 构造IP头
                let ipv4_src_addr: Option<wire::Ipv4Address> =
                    iface.inner_iface().lock().ipv4_addr();
                if ipv4_src_addr.is_none() {
                    return Err(SystemError::ENETUNREACH);
                }
                let ipv4_src_addr = ipv4_src_addr.unwrap();

                if let wire::IpAddress::Ipv4(ipv4_dst) = endpoint.addr {
                    let len = buf.len();

                    // 创建20字节的IPv4头部
                    let mut buffer: Vec<u8> = vec![0u8; len + 20];
                    let mut packet: wire::Ipv4Packet<&mut Vec<u8>> =
                        wire::Ipv4Packet::new_unchecked(&mut buffer);

                    // 封装ipv4 header
                    packet.set_version(4);
                    packet.set_header_len(20);
                    packet.set_total_len((20 + len) as u16);
                    packet.set_src_addr(ipv4_src_addr);
                    packet.set_dst_addr(ipv4_dst);

                    // 设置ipv4 header的protocol字段
                    packet.set_next_header(socket.ip_protocol());

                    // 获取IP数据包的负载字段
                    let payload: &mut [u8] = packet.payload_mut();
                    payload.copy_from_slice(buf);

                    // 填充checksum字段
                    packet.fill_checksum();

                    // 发送数据包
                    socket.send_slice(&buffer).unwrap();

                    iface.poll(&mut socket_set_guard).ok();

                    drop(socket_set_guard);
                    return Ok(len);
                } else {
                    warn!("Unsupport Ip protocol type!");
                    return Err(SystemError::EINVAL);
                }
            } else {
                // 如果没有指定目的地址，则返回错误
                return Err(SystemError::ENOTCONN);
            }
        }
    }

    fn connect(&mut self, _endpoint: Endpoint) -> Result<(), SystemError> {
        Ok(())
    }

    fn metadata(&self) -> SocketMetadata {
        self.metadata.clone()
    }

    fn box_clone(&self) -> Box<dyn Socket> {
        Box::new(self.clone())
    }

    fn socket_handle(&self) -> GlobalSocketHandle {
        self.handle
    }

    fn as_any_ref(&self) -> &dyn core::any::Any {
        self
    }

    fn as_any_mut(&mut self) -> &mut dyn core::any::Any {
        self
    }
}

/// @brief 表示udp socket
///
/// https://man7.org/linux/man-pages/man7/udp.7.html
#[derive(Debug, Clone)]
pub struct UdpSocket {
    pub handle: GlobalSocketHandle,
    remote_endpoint: Option<Endpoint>, // 记录远程endpoint提供给connect()， 应该使用IP地址。
    metadata: SocketMetadata,
}

impl UdpSocket {
    /// 元数据的缓冲区的大小
    pub const DEFAULT_METADATA_BUF_SIZE: usize = 1024;
    /// 默认的接收缓冲区的大小 receive
    pub const DEFAULT_RX_BUF_SIZE: usize = 64 * 1024;
    /// 默认的发送缓冲区的大小 transmiss
    pub const DEFAULT_TX_BUF_SIZE: usize = 64 * 1024;

    /// @brief 创建一个udp的socket
    ///
    /// @param options socket的选项
    ///
    /// @return 返回创建的udp的socket
    pub fn new(options: SocketOptions) -> Self {
        let rx_buffer = udp::PacketBuffer::new(
            vec![udp::PacketMetadata::EMPTY; Self::DEFAULT_METADATA_BUF_SIZE],
            vec![0; Self::DEFAULT_RX_BUF_SIZE],
        );
        let tx_buffer = udp::PacketBuffer::new(
            vec![udp::PacketMetadata::EMPTY; Self::DEFAULT_METADATA_BUF_SIZE],
            vec![0; Self::DEFAULT_TX_BUF_SIZE],
        );
        let socket = udp::Socket::new(rx_buffer, tx_buffer);

        // 把socket添加到socket集合中，并得到socket的句柄
        let handle: GlobalSocketHandle =
            GlobalSocketHandle::new_smoltcp_handle(SOCKET_SET.lock_irqsave().add(socket));

        let metadata = SocketMetadata::new(
            SocketType::Udp,
            Self::DEFAULT_RX_BUF_SIZE,
            Self::DEFAULT_TX_BUF_SIZE,
            Self::DEFAULT_METADATA_BUF_SIZE,
            options,
        );

        return Self {
            handle,
            remote_endpoint: None,
            metadata,
        };
    }

    fn do_bind(&self, socket: &mut udp::Socket, endpoint: Endpoint) -> Result<(), SystemError> {
        if let Endpoint::Ip(Some(mut ip)) = endpoint {
            // 端口为0则分配随机端口
            if ip.port == 0 {
                ip.port = PORT_MANAGER.get_ephemeral_port(self.metadata.socket_type)?;
            }
            // 检测端口是否已被占用
            PORT_MANAGER.bind_port(self.metadata.socket_type, ip.port)?;

            let bind_res = if ip.addr.is_unspecified() {
                socket.bind(ip.port)
            } else {
                socket.bind(ip)
            };

            match bind_res {
                Ok(()) => return Ok(()),
                Err(_) => return Err(SystemError::EINVAL),
            }
        } else {
            return Err(SystemError::EINVAL);
        }
    }
}

impl Socket for UdpSocket {
    fn close(&mut self) {
        let mut socket_set_guard = SOCKET_SET.lock_irqsave();
        if let smoltcp::socket::Socket::Udp(mut sock) =
            socket_set_guard.remove(self.handle.smoltcp_handle().unwrap())
        {
            sock.close();
        }
        drop(socket_set_guard);
        poll_ifaces();
    }

    /// @brief 在read函数执行之前，请先bind到本地的指定端口
    fn read(&self, buf: &mut [u8]) -> (Result<usize, SystemError>, Endpoint) {
        loop {
            // debug!("Wait22 to Read");
            poll_ifaces();
            let mut socket_set_guard = SOCKET_SET.lock_irqsave();
            let socket =
                socket_set_guard.get_mut::<udp::Socket>(self.handle.smoltcp_handle().unwrap());

            // debug!("Wait to Read");

            if socket.can_recv() {
                if let Ok((size, metadata)) = socket.recv_slice(buf) {
                    drop(socket_set_guard);
                    poll_ifaces();
                    return (Ok(size), Endpoint::Ip(Some(metadata.endpoint)));
                }
            } else {
                // 如果socket没有连接，则忙等
                // return (Err(SystemError::ENOTCONN), Endpoint::Ip(None));
            }
            drop(socket_set_guard);
            SocketHandleItem::sleep(
                self.socket_handle(),
                EPollEventType::EPOLLIN.bits() as u64,
                HANDLE_MAP.read_irqsave(),
            );
        }
    }

    fn write(&self, buf: &[u8], to: Option<Endpoint>) -> Result<usize, SystemError> {
        // debug!("udp to send: {:?}, len={}", to, buf.len());
        let remote_endpoint: &wire::IpEndpoint = {
            if let Some(Endpoint::Ip(Some(ref endpoint))) = to {
                endpoint
            } else if let Some(Endpoint::Ip(Some(ref endpoint))) = self.remote_endpoint {
                endpoint
            } else {
                return Err(SystemError::ENOTCONN);
            }
        };
        // debug!("udp write: remote = {:?}", remote_endpoint);

        let mut socket_set_guard = SOCKET_SET.lock_irqsave();
        let socket = socket_set_guard.get_mut::<udp::Socket>(self.handle.smoltcp_handle().unwrap());
        // debug!("is open()={}", socket.is_open());
        // debug!("socket endpoint={:?}", socket.endpoint());
        if socket.can_send() {
            // debug!("udp write: can send");
            match socket.send_slice(buf, *remote_endpoint) {
                Ok(()) => {
                    // debug!("udp write: send ok");
                    drop(socket_set_guard);
                    poll_ifaces();
                    return Ok(buf.len());
                }
                Err(_) => {
                    // debug!("udp write: send err");
                    return Err(SystemError::ENOBUFS);
                }
            }
        } else {
            // debug!("udp write: can not send");
            return Err(SystemError::ENOBUFS);
        };
    }

    fn bind(&mut self, endpoint: Endpoint) -> Result<(), SystemError> {
        let mut sockets = SOCKET_SET.lock_irqsave();
        let socket = sockets.get_mut::<udp::Socket>(self.handle.smoltcp_handle().unwrap());
        // debug!("UDP Bind to {:?}", endpoint);
        return self.do_bind(socket, endpoint);
    }

    fn poll(&self) -> EPollEventType {
        let sockets = SOCKET_SET.lock_irqsave();
        let socket = sockets.get::<udp::Socket>(self.handle.smoltcp_handle().unwrap());

        return SocketPollMethod::udp_poll(
            socket,
            HANDLE_MAP
                .read_irqsave()
                .get(&self.socket_handle())
                .unwrap()
                .shutdown_type(),
        );
    }

    fn connect(&mut self, endpoint: Endpoint) -> Result<(), SystemError> {
        if let Endpoint::Ip(_) = endpoint {
            self.remote_endpoint = Some(endpoint);
            Ok(())
        } else {
            Err(SystemError::EINVAL)
        }
    }

    fn ioctl(
        &self,
        _cmd: usize,
        _arg0: usize,
        _arg1: usize,
        _arg2: usize,
    ) -> Result<usize, SystemError> {
        todo!()
    }

    fn metadata(&self) -> SocketMetadata {
        self.metadata.clone()
    }

    fn box_clone(&self) -> Box<dyn Socket> {
        return Box::new(self.clone());
    }

    fn endpoint(&self) -> Option<Endpoint> {
        let sockets = SOCKET_SET.lock_irqsave();
        let socket = sockets.get::<udp::Socket>(self.handle.smoltcp_handle().unwrap());
        let listen_endpoint = socket.endpoint();

        if listen_endpoint.port == 0 {
            return None;
        } else {
            // 如果listen_endpoint的address是None，意味着“监听所有的地址”。
            // 这里假设所有的地址都是ipv4
            // TODO: 支持ipv6
            let result = wire::IpEndpoint::new(
                listen_endpoint
                    .addr
                    .unwrap_or(wire::IpAddress::v4(0, 0, 0, 0)),
                listen_endpoint.port,
            );
            return Some(Endpoint::Ip(Some(result)));
        }
    }

    fn peer_endpoint(&self) -> Option<Endpoint> {
        return self.remote_endpoint.clone();
    }

    fn socket_handle(&self) -> GlobalSocketHandle {
        self.handle
    }

    fn as_any_ref(&self) -> &dyn core::any::Any {
        self
    }

    fn as_any_mut(&mut self) -> &mut dyn core::any::Any {
        self
    }
}

/// @brief 表示 tcp socket
///
/// https://man7.org/linux/man-pages/man7/tcp.7.html
#[derive(Debug, Clone)]
pub struct TcpSocket {
    handles: Vec<GlobalSocketHandle>,
    local_endpoint: Option<wire::IpEndpoint>, // save local endpoint for bind()
    is_listening: bool,
    metadata: SocketMetadata,
}

impl TcpSocket {
    /// 元数据的缓冲区的大小
    pub const DEFAULT_METADATA_BUF_SIZE: usize = 1024;
    /// 默认的接收缓冲区的大小 receive
    pub const DEFAULT_RX_BUF_SIZE: usize = 512 * 1024;
    /// 默认的发送缓冲区的大小 transmiss
    pub const DEFAULT_TX_BUF_SIZE: usize = 512 * 1024;

    /// TcpSocket的特殊事件，用于在事件等待队列上sleep
    pub const CAN_CONNECT: u64 = 1u64 << 63;
    pub const CAN_ACCPET: u64 = 1u64 << 62;

    /// @brief 创建一个tcp的socket
    ///
    /// @param options socket的选项
    ///
    /// @return 返回创建的tcp的socket
    pub fn new(options: SocketOptions) -> Self {
        // 创建handles数组并把socket添加到socket集合中，并得到socket的句柄
        let handles: Vec<GlobalSocketHandle> = vec![GlobalSocketHandle::new_smoltcp_handle(
            SOCKET_SET.lock_irqsave().add(Self::create_new_socket()),
        )];

        let metadata = SocketMetadata::new(
            SocketType::Tcp,
            Self::DEFAULT_RX_BUF_SIZE,
            Self::DEFAULT_TX_BUF_SIZE,
            Self::DEFAULT_METADATA_BUF_SIZE,
            options,
        );
        // debug!("when there's a new tcp socket,its'len: {}",handles.len());

        return Self {
            handles,
            local_endpoint: None,
            is_listening: false,
            metadata,
        };
    }

    fn do_listen(
        &mut self,
        socket: &mut tcp::Socket,
        local_endpoint: wire::IpEndpoint,
    ) -> Result<(), SystemError> {
        let listen_result = if local_endpoint.addr.is_unspecified() {
            // debug!("Tcp Socket Listen on port {}", local_endpoint.port);
            socket.listen(local_endpoint.port)
        } else {
            // debug!("Tcp Socket Listen on {local_endpoint}");
            socket.listen(local_endpoint)
        };
        return match listen_result {
            Ok(()) => {
                // debug!(
                //     "Tcp Socket Listen on {local_endpoint}, open?:{}",
                //     socket.is_open()
                // );
                self.is_listening = true;

                Ok(())
            }
            Err(_) => Err(SystemError::EINVAL),
        };
    }

    /// # create_new_socket - 创建新的TCP套接字
    ///
    /// 该函数用于创建一个新的TCP套接字，并返回该套接字的引用。
    fn create_new_socket() -> tcp::Socket<'static> {
        // 初始化tcp的buffer
        let rx_buffer = tcp::SocketBuffer::new(vec![0; Self::DEFAULT_RX_BUF_SIZE]);
        let tx_buffer = tcp::SocketBuffer::new(vec![0; Self::DEFAULT_TX_BUF_SIZE]);
        tcp::Socket::new(rx_buffer, tx_buffer)
    }
}

impl Socket for TcpSocket {
    fn close(&mut self) {
        for handle in self.handles.iter() {
            {
                let mut socket_set_guard = SOCKET_SET.lock_irqsave();
                let smoltcp_handle = handle.smoltcp_handle().unwrap();
                socket_set_guard
                    .get_mut::<smoltcp::socket::tcp::Socket>(smoltcp_handle)
                    .close();
                drop(socket_set_guard);
            }
            poll_ifaces();
            SOCKET_SET
                .lock_irqsave()
                .remove(handle.smoltcp_handle().unwrap());
            // debug!("[Socket] [TCP] Close: {:?}", handle);
        }
    }

    fn read(&self, buf: &mut [u8]) -> (Result<usize, SystemError>, Endpoint) {
        if HANDLE_MAP
            .read_irqsave()
            .get(&self.socket_handle())
            .unwrap()
            .shutdown_type()
            .contains(ShutdownType::RCV_SHUTDOWN)
        {
            return (Err(SystemError::ENOTCONN), Endpoint::Ip(None));
        }
        // debug!("tcp socket: read, buf len={}", buf.len());
        // debug!("tcp socket:read, socket'len={}",self.handle.len());
        loop {
            poll_ifaces();
            let mut socket_set_guard = SOCKET_SET.lock_irqsave();

            let socket = socket_set_guard
                .get_mut::<tcp::Socket>(self.handles.get(0).unwrap().smoltcp_handle().unwrap());

            // 如果socket已经关闭，返回错误
            if !socket.is_active() {
                // debug!("Tcp Socket Read Error, socket is closed");
                return (Err(SystemError::ENOTCONN), Endpoint::Ip(None));
            }

            if socket.may_recv() {
                match socket.recv_slice(buf) {
                    Ok(size) => {
                        if size > 0 {
                            let endpoint = if let Some(p) = socket.remote_endpoint() {
                                p
                            } else {
                                return (Err(SystemError::ENOTCONN), Endpoint::Ip(None));
                            };

                            drop(socket_set_guard);
                            poll_ifaces();
                            return (Ok(size), Endpoint::Ip(Some(endpoint)));
                        }
                    }
                    Err(tcp::RecvError::InvalidState) => {
                        warn!("Tcp Socket Read Error, InvalidState");
                        return (Err(SystemError::ENOTCONN), Endpoint::Ip(None));
                    }
                    Err(tcp::RecvError::Finished) => {
                        // 对端写端已关闭，我们应该关闭读端
                        HANDLE_MAP
                            .write_irqsave()
                            .get_mut(&self.socket_handle())
                            .unwrap()
                            .shutdown_type_writer()
                            .insert(ShutdownType::RCV_SHUTDOWN);
                        return (Err(SystemError::ENOTCONN), Endpoint::Ip(None));
                    }
                }
            } else {
                return (Err(SystemError::ENOTCONN), Endpoint::Ip(None));
            }
            drop(socket_set_guard);
            SocketHandleItem::sleep(
                self.socket_handle(),
                (EPollEventType::EPOLLIN.bits() | EPollEventType::EPOLLHUP.bits()) as u64,
                HANDLE_MAP.read_irqsave(),
            );
        }
    }

    fn write(&self, buf: &[u8], _to: Option<Endpoint>) -> Result<usize, SystemError> {
        if HANDLE_MAP
            .read_irqsave()
            .get(&self.socket_handle())
            .unwrap()
            .shutdown_type()
            .contains(ShutdownType::RCV_SHUTDOWN)
        {
            return Err(SystemError::ENOTCONN);
        }
        // debug!("tcp socket:write, socket'len={}",self.handle.len());

        let mut socket_set_guard = SOCKET_SET.lock_irqsave();

        let socket = socket_set_guard
            .get_mut::<tcp::Socket>(self.handles.get(0).unwrap().smoltcp_handle().unwrap());

        if socket.is_open() {
            if socket.can_send() {
                match socket.send_slice(buf) {
                    Ok(size) => {
                        drop(socket_set_guard);
                        poll_ifaces();
                        return Ok(size);
                    }
                    Err(e) => {
                        error!("Tcp Socket Write Error {e:?}");
                        return Err(SystemError::ENOBUFS);
                    }
                }
            } else {
                return Err(SystemError::ENOBUFS);
            }
        }

        return Err(SystemError::ENOTCONN);
    }

    fn poll(&self) -> EPollEventType {
        let mut socket_set_guard = SOCKET_SET.lock_irqsave();
        // debug!("tcp socket:poll, socket'len={}",self.handle.len());

        let socket = socket_set_guard
            .get_mut::<tcp::Socket>(self.handles.get(0).unwrap().smoltcp_handle().unwrap());
        return SocketPollMethod::tcp_poll(
            socket,
            HANDLE_MAP
                .read_irqsave()
                .get(&self.socket_handle())
                .unwrap()
                .shutdown_type(),
        );
    }

    fn connect(&mut self, endpoint: Endpoint) -> Result<(), SystemError> {
        let mut sockets = SOCKET_SET.lock_irqsave();
        // debug!("tcp socket:connect, socket'len={}",self.handle.len());

        let socket =
            sockets.get_mut::<tcp::Socket>(self.handles.get(0).unwrap().smoltcp_handle().unwrap());

        if let Endpoint::Ip(Some(ip)) = endpoint {
            let temp_port = PORT_MANAGER.get_ephemeral_port(self.metadata.socket_type)?;
            // 检测端口是否被占用
            PORT_MANAGER.bind_port(self.metadata.socket_type, temp_port)?;

            // debug!("temp_port: {}", temp_port);
            let iface: Arc<dyn NetDevice> = NET_DEVICES.write_irqsave().get(&0).unwrap().clone();
            let mut inner_iface = iface.inner_iface().lock();
            // debug!("to connect: {ip:?}");

            match socket.connect(inner_iface.context(), ip, temp_port) {
                Ok(()) => {
                    // avoid deadlock
                    drop(inner_iface);
                    drop(iface);
                    drop(sockets);
                    loop {
                        poll_ifaces();
                        let mut sockets = SOCKET_SET.lock_irqsave();
                        let socket = sockets.get_mut::<tcp::Socket>(
                            self.handles.get(0).unwrap().smoltcp_handle().unwrap(),
                        );

                        match socket.state() {
                            tcp::State::Established => {
                                return Ok(());
                            }
                            tcp::State::SynSent => {
                                drop(sockets);
                                SocketHandleItem::sleep(
                                    self.socket_handle(),
                                    Self::CAN_CONNECT,
                                    HANDLE_MAP.read_irqsave(),
                                );
                            }
                            _ => {
                                return Err(SystemError::ECONNREFUSED);
                            }
                        }
                    }
                }
                Err(e) => {
                    // error!("Tcp Socket Connect Error {e:?}");
                    match e {
                        tcp::ConnectError::InvalidState => return Err(SystemError::EISCONN),
                        tcp::ConnectError::Unaddressable => return Err(SystemError::EADDRNOTAVAIL),
                    }
                }
            }
        } else {
            return Err(SystemError::EINVAL);
        }
    }

    /// @brief tcp socket 监听 local_endpoint 端口
    ///
    /// @param backlog 未处理的连接队列的最大长度
    fn listen(&mut self, backlog: usize) -> Result<(), SystemError> {
        if self.is_listening {
            return Ok(());
        }

        let local_endpoint = self.local_endpoint.ok_or(SystemError::EINVAL)?;
        let mut sockets = SOCKET_SET.lock_irqsave();
        // 获取handle的数量
        let handlen = self.handles.len();
        let backlog = handlen.max(backlog);

        // 添加剩余需要构建的socket
        // debug!("tcp socket:before listen, socket'len={}", self.handle_list.len());
        let mut handle_guard = HANDLE_MAP.write_irqsave();
        let wait_queue = Arc::clone(&handle_guard.get(&self.socket_handle()).unwrap().wait_queue);

        self.handles.extend((handlen..backlog).map(|_| {
            let socket = Self::create_new_socket();
            let handle = GlobalSocketHandle::new_smoltcp_handle(sockets.add(socket));
            let handle_item = SocketHandleItem::new(Some(wait_queue.clone()));
            handle_guard.insert(handle, handle_item);
            handle
        }));
        // debug!("tcp socket:listen, socket'len={}",self.handle.len());
        // debug!("tcp socket:listen, backlog={backlog}");

        // 监听所有的socket
        for i in 0..backlog {
            let handle = self.handles.get(i).unwrap();

            let socket = sockets.get_mut::<tcp::Socket>(handle.smoltcp_handle().unwrap());

            if !socket.is_listening() {
                // debug!("Tcp Socket is already listening on {local_endpoint}");
                self.do_listen(socket, local_endpoint)?;
            }
            // debug!("Tcp Socket  before listen, open={}", socket.is_open());
        }
        return Ok(());
    }

    fn bind(&mut self, endpoint: Endpoint) -> Result<(), SystemError> {
        if let Endpoint::Ip(Some(mut ip)) = endpoint {
            if ip.port == 0 {
                ip.port = PORT_MANAGER.get_ephemeral_port(self.metadata.socket_type)?;
            }

            // 检测端口是否已被占用
            PORT_MANAGER.bind_port(self.metadata.socket_type, ip.port)?;
            // debug!("tcp socket:bind, socket'len={}",self.handle.len());

            self.local_endpoint = Some(ip);
            self.is_listening = false;
            return Ok(());
        }
        return Err(SystemError::EINVAL);
    }

    fn shutdown(&mut self, shutdown_type: super::ShutdownType) -> Result<(), SystemError> {
        // TODO：目前只是在表层判断，对端不知晓，后续需使用tcp实现
        HANDLE_MAP
            .write_irqsave()
            .get_mut(&self.socket_handle())
            .unwrap()
            .shutdown_type = RwLock::new(shutdown_type);
        return Ok(());
    }

    fn accept(&mut self) -> Result<(Box<dyn Socket>, Endpoint), SystemError> {
        if !self.is_listening {
            return Err(SystemError::EINVAL);
        }
        let endpoint = self.local_endpoint.ok_or(SystemError::EINVAL)?;
        loop {
            // debug!("tcp accept: poll_ifaces()");
            poll_ifaces();
            // debug!("tcp socket:accept, socket'len={}", self.handle_list.len());

            let mut sockset = SOCKET_SET.lock_irqsave();
            // Get the corresponding activated handler
            let global_handle_index = self.handles.iter().position(|handle| {
                let con_smol_sock = sockset.get::<tcp::Socket>(handle.smoltcp_handle().unwrap());
                con_smol_sock.is_active()
            });

            if let Some(handle_index) = global_handle_index {
                let con_smol_sock = sockset
                    .get::<tcp::Socket>(self.handles[handle_index].smoltcp_handle().unwrap());

                // debug!("[Socket] [TCP] Accept: {:?}", handle);
                // handle is connected socket's handle
                let remote_ep = con_smol_sock
                    .remote_endpoint()
                    .ok_or(SystemError::ENOTCONN)?;

                let mut tcp_socket = Self::create_new_socket();
                self.do_listen(&mut tcp_socket, endpoint)?;

                let new_handle = GlobalSocketHandle::new_smoltcp_handle(sockset.add(tcp_socket));

                // let handle in TcpSock be the new empty handle, and return the old connected handle
                let old_handle = core::mem::replace(&mut self.handles[handle_index], new_handle);

                let metadata = SocketMetadata::new(
                    SocketType::Tcp,
                    Self::DEFAULT_TX_BUF_SIZE,
                    Self::DEFAULT_RX_BUF_SIZE,
                    Self::DEFAULT_METADATA_BUF_SIZE,
                    self.metadata.options,
                );

                let sock_ret = Box::new(TcpSocket {
                    handles: vec![old_handle],
                    local_endpoint: self.local_endpoint,
                    is_listening: false,
                    metadata,
                });

                {
                    let mut handle_guard = HANDLE_MAP.write_irqsave();
                    // 先删除原来的
                    let item = handle_guard.remove(&old_handle).unwrap();

                    // 按照smoltcp行为，将新的handle绑定到原来的item
                    let new_item = SocketHandleItem::new(None);
                    handle_guard.insert(old_handle, new_item);
                    // 插入新的item
                    handle_guard.insert(new_handle, item);
                    drop(handle_guard);
                }
                return Ok((sock_ret, Endpoint::Ip(Some(remote_ep))));
            }

            drop(sockset);

            // debug!("[TCP] [Accept] sleeping socket with handle: {:?}", self.handles.get(0).unwrap().smoltcp_handle().unwrap());
            SocketHandleItem::sleep(
                self.socket_handle(), // NOTICE
                Self::CAN_ACCPET,
                HANDLE_MAP.read_irqsave(),
            );
            // debug!("tcp socket:after sleep, handle_guard'len={}",HANDLE_MAP.write_irqsave().len());
        }
    }

    fn endpoint(&self) -> Option<Endpoint> {
        let mut result: Option<Endpoint> = self.local_endpoint.map(|x| Endpoint::Ip(Some(x)));

        if result.is_none() {
            let sockets = SOCKET_SET.lock_irqsave();
            // debug!("tcp socket:endpoint, socket'len={}",self.handle.len());

            let socket =
                sockets.get::<tcp::Socket>(self.handles.get(0).unwrap().smoltcp_handle().unwrap());
            if let Some(ep) = socket.local_endpoint() {
                result = Some(Endpoint::Ip(Some(ep)));
            }
        }
        return result;
    }

    fn peer_endpoint(&self) -> Option<Endpoint> {
        let sockets = SOCKET_SET.lock_irqsave();
        // debug!("tcp socket:peer_endpoint, socket'len={}",self.handle.len());

        let socket =
            sockets.get::<tcp::Socket>(self.handles.get(0).unwrap().smoltcp_handle().unwrap());
        return socket.remote_endpoint().map(|x| Endpoint::Ip(Some(x)));
    }

    fn metadata(&self) -> SocketMetadata {
        self.metadata.clone()
    }

    fn box_clone(&self) -> Box<dyn Socket> {
        Box::new(self.clone())
    }

    fn socket_handle(&self) -> GlobalSocketHandle {
        // debug!("tcp socket:socket_handle, socket'len={}",self.handle.len());

        *self.handles.get(0).unwrap()
    }

    fn as_any_ref(&self) -> &dyn core::any::Any {
        self
    }

    fn as_any_mut(&mut self) -> &mut dyn core::any::Any {
        self
    }
}
