添加completion模块+wait_queue_head模块+schedule_timeout (#70)

* 添加completion模块+wait_queue_head模块+schedule_timeout

* 修复一些bug

* 实现设置pcb名字和vsnprintf (#72)

* 实现pcb设置名字

* 实现设置pcb名字,实现vsnprintf

* 修改set_pcb_name和va_end

* bugfix: 修正一些小问题

Co-authored-by: longjin <longjin@RinGoTek.cn>

* new: FAT32删除文件的功能 (#73)

* new: 将sys_rmdir更改为sys_unlink,.且完成删除文件操作的vfs部分

* new: fat32删除文件

*bugfix: 解决创建文件时的bug

* new: 将可执行文件移动到bin目录下

* 完善completion和wait_queue_head文档,并确保测试ok。

Co-authored-by: longjin <longjin@RinGoTek.cn>
Co-authored-by: houmkh <100781004+houmkh@users.noreply.github.com>
This commit is contained in:
guanjinquan
2022-11-03 21:54:59 +08:00
committed by GitHub
parent c811947dd0
commit 09f8d6f577
15 changed files with 822 additions and 55 deletions

328
kernel/sched/completion.c Normal file
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@ -0,0 +1,328 @@
#include "common/completion.h"
#include "common/kthread.h"
/**
* @brief 初始化一个completion变量
*
* @param x completion
*/
void completion_init(struct completion *x)
{
x->done = 0;
wait_queue_head_init(&x->wait_queue);
}
/**
* @brief 唤醒一个wait_queue中的节点
*
* @param x completion
*/
void complete(struct completion *x)
{
spin_lock(&x->wait_queue.lock);
if (x->done != COMPLETE_ALL)
++(x->done);
wait_queue_wakeup_on_stack(&x->wait_queue, -1UL); // -1UL代表所有节点都满足条件,暂时这么写
spin_unlock(&x->wait_queue.lock);
}
/**
* @brief 永久标记done为Complete_All, 并从wait_queue中删除所有节点
*
* @param x completion
*/
void complete_all(struct completion *x)
{
spin_lock(&x->wait_queue.lock);
x->done = COMPLETE_ALL; // 永久赋值
while (!list_empty(&x->wait_queue.wait_list))
wait_queue_wakeup_on_stack(&x->wait_queue, -1UL); // -1UL代表所有节点都满足条件,暂时这么写
spin_unlock(&x->wait_queue.lock);
}
/**
* @brief 辅助函数通用的处理wait命令的函数(即所有wait_for_completion函数最核心部分在这里)
*
* @param x completion
* @param action 函数指针
* @param timeout 一个非负整数
* @param state 你要设置进程的状态为state
* @return long - 返回剩余的timeout
*/
static long __wait_for_common(struct completion *x, long (*action)(long), long timeout, int state)
{
if (!x->done)
{
DECLARE_WAIT_ON_STACK_SELF(wait);
while (!x->done && timeout > 0)
{
// 加入等待队列, 但是不会调度走
if (list_empty(&wait.wait_list))
list_append(&x->wait_queue.wait_list, &wait.wait_list);
wait.pcb->state = state; // 清除运行位, 并设置为interuptible/uninteruptible
spin_unlock(&x->wait_queue.lock);
timeout = action(timeout);
spin_lock(&x->wait_queue.lock);
}
if (!x->done)
return timeout; // 仍然没有complete, 但是被其他进程唤醒
wait.pcb->state = PROC_RUNNING; // 设置为运行, 并清空state 所以使用等号赋值
if (!list_empty(&wait.wait_list))
list_del_init(&wait.wait_list); // 必须使用del_init
}
if (x->done != COMPLETE_ALL)
--(x->done);
return timeout ? timeout : 1; // 这里linux返回1不知道为啥
}
/**
* @brief 等待completion命令唤醒进程, 同时设置pcb->state为uninteruptible.
*
* @param x completion
*/
void wait_for_completion(struct completion *x)
{
spin_lock(&x->wait_queue.lock);
__wait_for_common(x, &schedule_timeout_ms, MAX_TIMEOUT, PROC_UNINTERRUPTIBLE);
spin_unlock(&x->wait_queue.lock);
}
/**
* @brief 等待指定时间,超时后就返回, 同时设置pcb->state为uninteruptible.
*
* @param x completion
* @param timeout 非负整数,等待指定时间,超时后就返回/ 或者提前done则返回剩余timeout时间
* @return long - 返回剩余的timeout
*/
long wait_for_completion_timeout(struct completion *x, long timeout)
{
BUG_ON(timeout < 0);
spin_lock(&x->wait_queue.lock);
timeout = __wait_for_common(x, &schedule_timeout_ms, timeout, PROC_UNINTERRUPTIBLE);
spin_unlock(&x->wait_queue.lock);
return timeout;
}
/**
* @brief 等待completion的完成但是可以被中断我也不太懂可以被中断是什么意思就是pcb->state=interuptible
*
* @param x completion
*/
void wait_for_completion_interruptible(struct completion *x)
{
spin_lock(&x->wait_queue.lock);
__wait_for_common(x, &schedule_timeout_ms, MAX_TIMEOUT, PROC_INTERRUPTIBLE);
spin_unlock(&x->wait_queue.lock);
}
/**
* @brief 等待指定时间,超时后就返回, 等待completion的完成但是可以被中断.
*
* @param x completion
* @param timeout 非负整数,等待指定时间,超时后就返回/ 或者提前done则返回剩余timeout时间
* @return long - 返回剩余的timeout
*/
long wait_for_completion_interruptible_timeout(struct completion *x, long timeout)
{
BUG_ON(timeout < 0);
spin_lock(&x->wait_queue.lock);
timeout = __wait_for_common(x, &schedule_timeout_ms, timeout, PROC_INTERRUPTIBLE);
spin_unlock(&x->wait_queue.lock);
return timeout;
}
/**
* @brief 尝试获取completion的一个done如果您在wait之前加上这个函数作为判断说不定会加快运行速度。
*
* @param x completion
* @return true - 表示不需要wait_for_completion并且已经获取到了一个completion(即返回true意味着done已经被 减1 ) \
* @return false - 表示当前done=0您需要进入等待即wait_for_completion
*/
bool try_wait_for_completion(struct completion *x)
{
if (!READ_ONCE(x->done))
return false;
bool ret = true;
spin_lock(&x->wait_queue.lock);
if (!x->done)
ret = false;
else if (x->done != COMPLETE_ALL)
--(x->done);
spin_unlock(&x->wait_queue.lock);
return ret;
}
/**
* @brief 测试一个completion是否有waiter。(即done是不是等于0)
*
* @param x completion
* @return true
* @return false
*/
bool completion_done(struct completion *x)
{
if (!READ_ONCE(x->done))
return false;
// 这里的意义是: 如果是多线程的情况下您有可能需要等待另一个进程的complete操作, 才算真正意义上的completed!
spin_lock(&x->wait_queue.lock);
if (!READ_ONCE(x->done))
{
spin_unlock(&x->wait_queue.lock);
return false;
}
spin_unlock(&x->wait_queue.lock);
return true;
}
/**
* @brief 对completion数组进行wait操作
*
* @param x completion array
* @param n len of the array
*/
void wait_for_multicompletion(struct completion x[], int n)
{
for (int i = 0; i < n; i++) // 对每一个completion都等一遍
{
if (!completion_done(&x[i])) // 如果没有done直接wait
{
wait_for_completion(&x[i]);
}
else if (!try_wait_for_completion(&x[i])) //上面测试过done>0那么这里尝试去获取一个done如果失败了就继续wait
{
wait_for_completion(&x[i]);
}
}
}
/**
* @brief 等待者, 等待wait_for_completion
*
* @param one_to_one
* @param one_to_many
* @param many_to_one
*/
int __test_completion_waiter(void *input_data)
{
struct __test_data *data = (struct __test_data *)input_data;
// kdebug("THE %d WAITER BEGIN", -data->id);
// 测试一对多能不能实现等待 - 由外部统一放闸一起跑
if (!try_wait_for_completion(data->one_to_many))
{
wait_for_completion(data->one_to_many);
}
// 测试一对一能不能实现等待
if (!try_wait_for_completion(data->one_to_many))
{
wait_for_completion(data->one_to_many);
}
// 完成上面两个等待, 执行complete声明自己已经完成
complete(data->many_to_one);
// kdebug("THE %d WAITER SOLVED", -data->id);
return true;
}
/**
* @brief 执行者执行complete
*
* @param one_to_one
* @param one_to_many
* @param many_to_one
*/
int __test_completion_worker(void *input_data)
{
struct __test_data *data = (struct __test_data *)input_data;
// kdebug("THE %d WORKER BEGIN", data->id);
// 测试一对多能不能实现等待 - 由外部统一放闸一起跑
if (!try_wait_for_completion(data->one_to_many))
{
wait_for_completion(data->one_to_many);
}
schedule_timeout_ms(50);
// for(uint64_t i=0;i<1e7;++i)
// pause();
complete(data->one_to_one);
// 完成上面两个等待, 执行complete声明自己已经完成
complete(data->many_to_one);
// kdebug("THE %d WORKER SOLVED", data->id);
return true;
}
/**
* @brief 测试函数
*
*/
void __test_completion()
{
// kdebug("BEGIN COMPLETION TEST");
const int N = 100;
struct completion *one_to_one = kzalloc(sizeof(struct completion) * N, 0);
struct completion *one_to_many = kzalloc(sizeof(struct completion), 0);
struct completion *waiter_many_to_one = kzalloc(sizeof(struct completion) * N, 0);
struct completion *worker_many_to_one = kzalloc(sizeof(struct completion) * N, 0);
struct __test_data *waiter_data = kzalloc(sizeof(struct __test_data) * N, 0);
struct __test_data *worker_data = kzalloc(sizeof(struct __test_data) * N, 0);
completion_init(one_to_many);
for (int i = 0; i < N; i++)
{
completion_init(&one_to_one[i]);
completion_init(&waiter_many_to_one[i]);
completion_init(&worker_many_to_one[i]);
}
for (int i = 0; i < N; i++)
{
waiter_data[i].id = -i; // waiter
waiter_data[i].many_to_one = &waiter_many_to_one[i];
waiter_data[i].one_to_one = &one_to_one[i];
waiter_data[i].one_to_many = one_to_many;
kthread_run(__test_completion_waiter, &waiter_data[i], "the %dth waiter", i);
}
for (int i = 0; i < N; i++)
{
worker_data[i].id = i; // worker
worker_data[i].many_to_one = &worker_many_to_one[i];
worker_data[i].one_to_one = &one_to_one[i];
worker_data[i].one_to_many = one_to_many;
kthread_run(__test_completion_worker, &worker_data[i], "the %dth worker", i);
}
complete_all(one_to_many);
// kdebug("all of the waiters and workers begin running");
// kdebug("BEGIN COUNTING");
wait_for_multicompletion(waiter_many_to_one, N);
wait_for_multicompletion(worker_many_to_one, N);
// kdebug("all of the waiters and workers complete");
kfree(one_to_one);
kfree(one_to_many);
kfree(waiter_many_to_one);
kfree(worker_many_to_one);
kfree(waiter_data);
kfree(worker_data);
// kdebug("completion test done.");
}