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https://github.com/DragonOS-Community/DragonOS.git
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支持绘制24位深和16位深显示缓冲区 (#640)
* 修复了初始化时显示,边界条件的一个bug * 解决了内存未初始前字体显示的兼容性问题 * 支持绘制24位深和16位深显示缓冲区
This commit is contained in:
parent
4256da7fb6
commit
2755467c79
@ -8,7 +8,10 @@ use crate::{
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mm::{ucontext::LockedVMA, PhysAddr, VirtAddr},
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};
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use self::fbmem::{FbDevice, FrameBufferManager};
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use self::{
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fbmem::{FbDevice, FrameBufferManager},
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render_helper::{BitIter, EndianPattern},
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};
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const COLOR_TABLE_8: &[u32] = &[
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0x00000000, 0xff000000, 0x00ff0000, 0xffff0000, 0x0000ff00, 0xff00ff00, 0x00ffff00, 0xffffff00,
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@ -23,7 +26,7 @@ pub mod fbcon;
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pub mod fbmem;
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pub mod fbsysfs;
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pub mod modedb;
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pub mod render_helper;
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// 帧缓冲区id
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int_like!(FbId, u32);
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@ -106,7 +109,14 @@ pub trait FrameBuffer: FrameBufferInfo + FrameBufferOps + Device {
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{
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unsafe { self.fast_imageblit(image, dst1, fg, bg) }
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} else {
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self.slow_imageblit(image, dst1, fg, bg, start_index, pitch_index)
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self.slow_imageblit(
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image,
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dst1,
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fg,
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bg,
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bitstart / 4,
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self.current_fb_fix().line_length,
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)
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}
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} else {
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todo!("color image blit todo");
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@ -246,25 +256,31 @@ pub trait FrameBuffer: FrameBufferInfo + FrameBufferOps + Device {
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_start_index: u32,
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_pitch_index: u32,
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) {
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todo!();
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// let bpp = self.current_fb_var().bits_per_pixel;
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// let pitch = self.current_fb_fix().line_length;
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// let null_bits = 32 - bpp;
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// let spitch = (image.width + 7) / 8;
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let mut dst = _dst1.as_ptr::<u32>();
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let mut count = 0;
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let iter = BitIter::new(
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_fg,
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_bg,
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EndianPattern::Big,
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EndianPattern::Little,
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self.current_fb_var().bits_per_pixel / 8,
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_image.data.iter(),
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_image.width,
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);
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for (content, full) in iter {
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unsafe {
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*dst = content;
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// // TODO:这里是需要计算的,但是目前用不到,先直接写
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// let bswapmask = 0;
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dst = dst.add(1);
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}
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// let dst2 = dst1;
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// // 一行一行画
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// for i in image.height..0 {
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// let dst = dst1;
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// if start_index > 0 {
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// let start_mask = !(!(0 as u32) << start_index);
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// }
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// }
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if full {
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count += 1;
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dst = unsafe {
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_dst1.as_ptr::<u8>().add((_pitch_index * count) as usize) as *mut u32
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};
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}
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}
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}
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}
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172
kernel/src/driver/video/fbdev/base/render_helper.rs
Normal file
172
kernel/src/driver/video/fbdev/base/render_helper.rs
Normal file
@ -0,0 +1,172 @@
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use core::slice::Iter;
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pub struct BitIter<'a> {
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fgcolor: u32,
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bkcolor: u32,
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_color_pattern: EndianPattern,
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_dst_pattern: EndianPattern,
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src: Iter<'a, u8>,
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read_mask: u8,
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byte_per_pixel: u32,
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buffer: u32,
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current: u8,
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left_byte: u32,
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done: bool,
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consumed_bit: u32,
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image_width: u32,
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}
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impl<'a> BitIter<'a> {
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pub fn new(
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fgcolor: u32,
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bkcolor: u32,
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dst_pattern: EndianPattern,
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color_pattern: EndianPattern,
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byte_per_pixel: u32,
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src: Iter<'a, u8>,
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image_width: u32,
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) -> Self {
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let mut fgcolor = fgcolor;
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let mut bkcolor = bkcolor;
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if dst_pattern != color_pattern {
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fgcolor = Self::reverse(fgcolor, byte_per_pixel);
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bkcolor = Self::reverse(bkcolor, byte_per_pixel);
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}
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let mut ans = Self {
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fgcolor,
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bkcolor,
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_color_pattern: color_pattern,
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_dst_pattern: dst_pattern,
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src,
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read_mask: 0b10000000,
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byte_per_pixel,
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buffer: 0,
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current: 0,
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left_byte: 0,
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done: false,
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consumed_bit: 0,
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image_width,
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};
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ans.current = *ans.src.next().unwrap();
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return ans;
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}
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fn reverse(num: u32, byte_per_pixel: u32) -> u32 {
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let mask = 0x000000ff;
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let mut ans = 0;
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let mut num = num;
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for _ in 0..3 {
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ans |= mask & num;
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ans <<= 8;
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num >>= 8;
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}
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ans |= mask & num;
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ans >>= (4 - byte_per_pixel) * 8;
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return ans;
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}
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fn move_mask(&mut self) -> bool {
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self.consumed_bit += 1;
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self.read_mask >>= 1;
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if self.read_mask == 0b000000000 {
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self.read_mask = 0b10000000;
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self.current = match self.src.next() {
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Some(x) => *x,
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None => {
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return false;
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}
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};
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return true;
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} else {
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return true;
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}
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}
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fn full_buffer(&mut self) -> Result<PixelLineStatus, PixelLineStatus> {
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let same_endian = if self._dst_pattern == self._color_pattern {
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1
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} else {
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-1
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};
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let mut color = self.read_bit() << (self.left_byte << 3);
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let mut buffer_pointer = if self._dst_pattern == self._color_pattern {
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0
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} else {
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3
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};
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let mask = 0x000000ff << ((self.byte_per_pixel - 1) << 3);
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let mut temp;
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// while buffer_pointer >= 0 && buffer_pointer <= 3 {
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while (0..=3).contains(&buffer_pointer) {
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if self.consumed_bit >= self.image_width {
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self.consumed_bit = 0;
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return Ok(PixelLineStatus::Full(self.buffer));
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}
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temp = color & mask;
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color <<= 8;
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temp <<= (4 - self.byte_per_pixel) * 8;
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temp >>= buffer_pointer * 8;
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self.buffer |= temp;
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buffer_pointer += same_endian;
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self.left_byte += 1;
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if self.left_byte >= self.byte_per_pixel {
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self.left_byte = 0;
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if !self.move_mask() {
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return Err(PixelLineStatus::Full(self.buffer));
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}
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color = self.read_bit();
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}
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}
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if self.consumed_bit >= self.image_width {
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self.consumed_bit = 0;
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return Ok(PixelLineStatus::Full(self.buffer));
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}
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return Ok(PixelLineStatus::NotFull(self.buffer));
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}
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fn read_bit(&self) -> u32 {
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match self.read_mask & self.current {
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0 => self.bkcolor,
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_ => self.fgcolor,
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}
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}
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}
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impl Iterator for BitIter<'_> {
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type Item = (u32, bool);
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fn next(&mut self) -> Option<Self::Item> {
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if self.done {
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return None;
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}
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match self.full_buffer() {
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Ok(x) => {
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self.buffer = 0;
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return Some(x.unwarp());
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}
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Err(x) => {
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self.done = true;
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return Some(x.unwarp());
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}
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}
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}
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}
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#[derive(PartialEq, PartialOrd)]
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pub enum EndianPattern {
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Big,
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Little,
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}
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pub enum PixelLineStatus {
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Full(u32),
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NotFull(u32),
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}
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impl PixelLineStatus {
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pub fn unwarp(self) -> (u32, bool) {
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match self {
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PixelLineStatus::Full(x) => (x, true),
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PixelLineStatus::NotFull(x) => (x, false),
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}
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}
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}
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@ -424,7 +424,30 @@ impl FrameBufferOps for VesaFb {
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}
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}
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}
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_ => todo!(),
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16 => {
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let base = screen_base.as_ptr::<u16>();
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for y in rect.dy..(rect.dy + rect.height) {
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for x in rect.dx..(rect.dx + rect.width) {
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unsafe { *base.add((y * line_offset + x) as usize) = 0x0000 };
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}
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}
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}
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24 => {
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let base = screen_base.as_ptr::<[u8; 3]>();
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for y in rect.dy..(rect.dy + rect.height) {
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for x in rect.dx..(rect.dx + rect.width) {
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unsafe { *base.add((y * line_offset + x) as usize) = [0, 0, 0] };
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}
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}
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}
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_ => {
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send_to_default_serial8250_port(
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format!("unsupported bit depth:{}!\n\0", bpp).as_bytes(),
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);
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todo!()
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}
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}
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Ok(())
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@ -565,7 +588,81 @@ impl FrameBufferOps for VesaFb {
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}
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}
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}
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2 => {
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let mut dst = dst.as_ptr::<u16>();
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let mut src = src.as_ptr::<u16>();
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let line_offset = var.xres as usize;
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if s_real_x > d_real_x {
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// 如果src在dst下方,则可以直接拷贝不会出现指针覆盖
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unsafe {
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for _ in 0..visiable_h {
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core::ptr::copy(src, dst, visiable_w as usize);
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src = src.add(line_offset);
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dst = dst.add(visiable_w as usize);
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}
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}
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} else {
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let mut tmp: Vec<u16> = vec![0; size];
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let mut tmp_ptr = tmp.as_mut_ptr();
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// 这里是一个可以优化的点,现在为了避免指针拷贝时覆盖,统一先拷贝进入buf再拷贝到dst
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unsafe {
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for _ in 0..visiable_h {
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core::ptr::copy(src, tmp_ptr, visiable_w as usize);
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src = src.add(line_offset);
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tmp_ptr = tmp_ptr.add(visiable_w as usize);
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}
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tmp_ptr = tmp_ptr.sub(size);
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for _ in 0..visiable_h {
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core::ptr::copy(tmp_ptr, dst, visiable_w as usize);
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dst = dst.add(line_offset);
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tmp_ptr = tmp_ptr.add(visiable_w as usize);
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}
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}
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}
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}
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3 => {
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let mut dst = dst.as_ptr::<[u8; 3]>();
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let mut src = src.as_ptr::<[u8; 3]>();
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let line_offset = var.xres as usize;
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if s_real_x > d_real_x {
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// 如果src在dst下方,则可以直接拷贝不会出现指针覆盖
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unsafe {
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for _ in 0..visiable_h {
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core::ptr::copy(src, dst, visiable_w as usize);
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src = src.add(line_offset);
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dst = dst.add(visiable_w as usize);
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}
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}
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} else {
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let mut tmp: Vec<u32> = vec![0; size];
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let mut tmp_ptr = tmp.as_mut_ptr() as *mut [u8; 3];
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// 这里是一个可以优化的点,现在为了避免指针拷贝时覆盖,统一先拷贝进入buf再拷贝到dst
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unsafe {
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for _ in 0..visiable_h {
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core::ptr::copy(src, tmp_ptr, visiable_w as usize);
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src = src.add(line_offset);
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tmp_ptr = tmp_ptr.add(visiable_w as usize);
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}
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tmp_ptr = tmp_ptr.sub(size);
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for _ in 0..visiable_h {
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core::ptr::copy(tmp_ptr, dst, visiable_w as usize);
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dst = dst.add(line_offset);
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tmp_ptr = tmp_ptr.add(visiable_w as usize);
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}
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}
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}
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}
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_ => {
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send_to_default_serial8250_port(
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format!("bytes_per_pixel:{}\n\0", bytes_per_pixel).as_bytes(),
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);
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todo!()
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}
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}
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|
@ -34,7 +34,7 @@ pub fn video_refresh_manager() -> &'static VideoRefreshManager {
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///管理显示刷新变量的结构体
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pub struct VideoRefreshManager {
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device_buffer: RwLock<ScmBufferInfo>,
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refresh_target: RwLock<Option<Arc<SpinLock<Box<[u32]>>>>>,
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refresh_target: RwLock<Option<Arc<SpinLock<Box<[u8]>>>>>,
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running: AtomicBool,
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}
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@ -150,7 +150,7 @@ impl VideoRefreshManager {
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}
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#[allow(clippy::type_complexity)]
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#[allow(dead_code)]
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pub fn refresh_target(&self) -> RwLockReadGuard<'_, Option<Arc<SpinLock<Box<[u32]>>>>> {
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pub fn refresh_target(&self) -> RwLockReadGuard<'_, Option<Arc<SpinLock<Box<[u8]>>>>> {
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let x = self.refresh_target.read();
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return x;
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@ -254,7 +254,7 @@ impl TimerFunction for VideoRefreshExecutor {
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}
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};
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let mut refresh_target: Option<RwLockReadGuard<'_, Option<Arc<SpinLock<Box<[u32]>>>>>> =
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let mut refresh_target: Option<RwLockReadGuard<'_, Option<Arc<SpinLock<Box<[u8]>>>>>> =
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None;
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const TRY_TIMES: i32 = 2;
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for i in 0..TRY_TIMES {
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@ -288,7 +288,7 @@ impl TimerFunction for VideoRefreshExecutor {
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let mut target_guard = target_guard.unwrap();
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unsafe {
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p.copy_from_nonoverlapping(
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target_guard.as_mut_ptr() as *mut u8,
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target_guard.as_mut_ptr(),
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manager.device_buffer().buf_size() as usize,
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)
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}
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|
@ -144,6 +144,6 @@ pub fn panic(info: &PanicInfo) -> ! {
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};
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}
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println!("Current PCB:\n\t{:?}", *(ProcessManager::current_pcb()));
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println!("Current PCB:\n\t{:?}", (ProcessManager::current_pcb()));
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ProcessManager::exit(usize::MAX);
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}
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|
@ -45,6 +45,7 @@ impl<'a> BitmapFont<'a> {
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|
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#[inline(always)]
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pub fn char_map(&self, character: char) -> &'a [u8] {
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//获得ASCII的index
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let index = self.glyph_mapping.index(character);
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let pos = index * self.bytes_per_char;
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|
@ -47,7 +47,7 @@ pub enum ScmFramworkType {
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#[derive(Debug, Clone)]
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pub enum ScmBuffer {
|
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DeviceBuffer(VirtAddr),
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DoubleBuffer(Arc<SpinLock<Box<[u32]>>>),
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DoubleBuffer(Arc<SpinLock<Box<[u8]>>>),
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}
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#[derive(Debug, Clone)]
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@ -81,15 +81,15 @@ impl ScmBufferInfo {
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} else {
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let device_buffer_guard = video_refresh_manager().device_buffer();
|
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|
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let buf_space: Arc<SpinLock<Box<[u32]>>> = Arc::new(SpinLock::new(
|
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vec![0u32; (device_buffer_guard.size / 4) as usize].into_boxed_slice(),
|
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let buf_space: Arc<SpinLock<Box<[u8]>>> = Arc::new(SpinLock::new(
|
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vec![0u8; (device_buffer_guard.size / 4) as usize].into_boxed_slice(),
|
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));
|
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|
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assert!(buf_type.contains(ScmBufferFlag::SCM_BF_DB));
|
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|
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assert_eq!(
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device_buffer_guard.size as usize,
|
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buf_space.lock().len() * core::mem::size_of::<u32>()
|
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buf_space.lock().len() * core::mem::size_of::<u8>()
|
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);
|
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|
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// 创建双缓冲区
|
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@ -155,11 +155,11 @@ impl ScmBufferInfo {
|
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ScmBuffer::DeviceBuffer(vaddr) => {
|
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let len = self.buf_size() / core::mem::size_of::<u32>();
|
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let self_buf_guard =
|
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unsafe { core::slice::from_raw_parts_mut(vaddr.data() as *mut u32, len) };
|
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unsafe { core::slice::from_raw_parts_mut(vaddr.data() as *mut u8, len) };
|
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match &src.buf {
|
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ScmBuffer::DeviceBuffer(vaddr) => {
|
||||
let src_buf_guard =
|
||||
unsafe { core::slice::from_raw_parts(vaddr.data() as *const u32, len) };
|
||||
unsafe { core::slice::from_raw_parts(vaddr.data() as *const u8, len) };
|
||||
self_buf_guard.copy_from_slice(src_buf_guard);
|
||||
}
|
||||
ScmBuffer::DoubleBuffer(double_buffer) => {
|
||||
@ -173,9 +173,9 @@ impl ScmBufferInfo {
|
||||
let mut double_buffer_guard = double_buffer.lock();
|
||||
match &src.buf {
|
||||
ScmBuffer::DeviceBuffer(vaddr) => {
|
||||
let len = src.buf_size() / core::mem::size_of::<u32>();
|
||||
let len = src.buf_size() / core::mem::size_of::<u8>();
|
||||
double_buffer_guard.as_mut().copy_from_slice(unsafe {
|
||||
core::slice::from_raw_parts(vaddr.data() as *const u32, len)
|
||||
core::slice::from_raw_parts(vaddr.data() as *const u8, len)
|
||||
});
|
||||
}
|
||||
ScmBuffer::DoubleBuffer(double_buffer) => {
|
||||
|
@ -17,6 +17,7 @@ use core::{
|
||||
fmt::Debug,
|
||||
intrinsics::unlikely,
|
||||
ops::{Add, AddAssign, Sub},
|
||||
ptr::copy_nonoverlapping,
|
||||
sync::atomic::{AtomicBool, AtomicI32, AtomicU32, Ordering},
|
||||
};
|
||||
use system_error::SystemError;
|
||||
@ -295,36 +296,41 @@ pub struct TextuiCharChromatic {
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct TextuiBuf<'a> {
|
||||
buf: Option<&'a mut [u32]>,
|
||||
guard: Option<SpinLockGuard<'a, Box<[u32]>>>,
|
||||
buf: Option<&'a mut [u8]>,
|
||||
|
||||
guard: Option<SpinLockGuard<'a, Box<[u8]>>>,
|
||||
|
||||
bit_depth: u32,
|
||||
}
|
||||
|
||||
impl TextuiBuf<'_> {
|
||||
pub fn new(buf: &mut ScmBufferInfo) -> TextuiBuf {
|
||||
let len = buf.buf_size() / 4;
|
||||
|
||||
let depth = video_refresh_manager().device_buffer().bit_depth();
|
||||
match &buf.buf {
|
||||
ScmBuffer::DeviceBuffer(vaddr) => {
|
||||
return TextuiBuf {
|
||||
buf: Some(unsafe {
|
||||
core::slice::from_raw_parts_mut(vaddr.data() as *mut u32, len)
|
||||
core::slice::from_raw_parts_mut(vaddr.data() as *mut u8, len)
|
||||
}),
|
||||
guard: None,
|
||||
bit_depth: depth,
|
||||
};
|
||||
}
|
||||
|
||||
ScmBuffer::DoubleBuffer(double_buffer) => {
|
||||
let guard: SpinLockGuard<'_, Box<[u32]>> = double_buffer.lock();
|
||||
let guard: SpinLockGuard<'_, Box<[u8]>> = double_buffer.lock();
|
||||
|
||||
return TextuiBuf {
|
||||
buf: None,
|
||||
guard: Some(guard),
|
||||
bit_depth: depth,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn buf_mut(&mut self) -> &mut [u32] {
|
||||
pub fn buf_mut(&mut self) -> &mut [u8] {
|
||||
if let Some(buf) = &mut self.buf {
|
||||
return buf;
|
||||
} else {
|
||||
@ -332,8 +338,34 @@ impl TextuiBuf<'_> {
|
||||
}
|
||||
}
|
||||
pub fn put_color_in_pixel(&mut self, color: u32, index: usize) {
|
||||
let buf: &mut [u32] = self.buf_mut();
|
||||
buf[index] = color;
|
||||
let index = index as isize;
|
||||
match self.bit_depth {
|
||||
32 => {
|
||||
let buf = self.buf_mut().as_mut_ptr() as *mut u32;
|
||||
unsafe {
|
||||
*buf.offset(index) = color;
|
||||
}
|
||||
}
|
||||
24 => {
|
||||
let buf = self.buf_mut().as_mut_ptr();
|
||||
unsafe {
|
||||
copy_nonoverlapping(&color as *const u32 as *const u8, buf.offset(index * 3), 3)
|
||||
};
|
||||
}
|
||||
16 => {
|
||||
let buf = self.buf_mut().as_mut_ptr();
|
||||
unsafe {
|
||||
copy_nonoverlapping(
|
||||
&color as *const u32 as *const u8,
|
||||
buf.offset(index * 2),
|
||||
2,
|
||||
);
|
||||
};
|
||||
}
|
||||
_ => {
|
||||
panic!("不支持的位深度!")
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn get_index_of_next_line(now_index: usize) -> usize {
|
||||
textui_framework().metadata.read().buf_info().width() as usize + now_index
|
||||
@ -430,8 +462,10 @@ impl TextuiCharChromatic {
|
||||
|
||||
let id_y: u32 = lineid.into();
|
||||
let y: u32 = id_y * TEXTUI_CHAR_HEIGHT;
|
||||
|
||||
let buf_depth = video_refresh_manager().device_buffer().bit_depth();
|
||||
let buf_width = video_refresh_manager().device_buffer().width();
|
||||
let byte_num_of_depth = (buf_depth / 8) as usize;
|
||||
|
||||
// 找到输入缓冲区的起始地址位置
|
||||
let buf_start =
|
||||
if let ScmBuffer::DeviceBuffer(vaddr) = video_refresh_manager().device_buffer().buf {
|
||||
@ -446,19 +480,35 @@ impl TextuiCharChromatic {
|
||||
for i in 0..TEXTUI_CHAR_HEIGHT {
|
||||
// 计算出帧缓冲区每一行打印的起始位置的地址(起始位置+(y+i)*缓冲区的宽度+x)
|
||||
|
||||
let mut addr: *mut u32 =
|
||||
(buf_start + buf_width as usize * 4 * (y as usize + i as usize) + 4 * x as usize)
|
||||
.data() as *mut u32;
|
||||
let mut addr: *mut u8 = (buf_start
|
||||
+ buf_width as usize * byte_num_of_depth * (y as usize + i as usize)
|
||||
+ byte_num_of_depth * x as usize)
|
||||
.data() as *mut u8;
|
||||
|
||||
testbit = 1 << (TEXTUI_CHAR_WIDTH + 1);
|
||||
|
||||
for _j in 0..TEXTUI_CHAR_WIDTH {
|
||||
//该循环是渲染一行像素
|
||||
//从左往右逐个测试相应位
|
||||
testbit >>= 1;
|
||||
if (font.0[i as usize] & testbit as u8) != 0 {
|
||||
unsafe { *addr = self.frcolor.into() }; // 字,显示前景色
|
||||
let color: u32 = self.frcolor.into();
|
||||
unsafe {
|
||||
copy_nonoverlapping(
|
||||
&color as *const u32 as *const u8,
|
||||
addr,
|
||||
byte_num_of_depth,
|
||||
)
|
||||
}; // 字,显示前景色
|
||||
} else {
|
||||
unsafe { *addr = self.bkcolor.into() }; // 背景色
|
||||
let color: u32 = self.bkcolor.into();
|
||||
unsafe {
|
||||
copy_nonoverlapping(
|
||||
&color as *const u32 as *const u8,
|
||||
addr,
|
||||
byte_num_of_depth,
|
||||
)
|
||||
};
|
||||
}
|
||||
|
||||
unsafe {
|
||||
|
@ -36,7 +36,7 @@ pub fn no_init_textui_putchar_window(
|
||||
bkcolor: FontColor,
|
||||
is_put_to_window: bool,
|
||||
) -> Result<(), SystemError> {
|
||||
if NO_ALLOC_OPERATIONS_LINE.load(Ordering::SeqCst) > TRUE_LINE_NUM.load(Ordering::SeqCst) {
|
||||
if NO_ALLOC_OPERATIONS_LINE.load(Ordering::SeqCst) >= TRUE_LINE_NUM.load(Ordering::SeqCst) {
|
||||
NO_ALLOC_OPERATIONS_LINE.store(0, Ordering::SeqCst);
|
||||
}
|
||||
//字符'\0'代表ASCII码表中的空字符,表示字符串的结尾
|
||||
|
Loading…
x
Reference in New Issue
Block a user