支持绘制24位深和16位深显示缓冲区 (#640)

* 修复了初始化时显示,边界条件的一个bug

* 解决了内存未初始前字体显示的兼容性问题
* 支持绘制24位深和16位深显示缓冲区
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曾俊 2024-03-25 16:39:36 +08:00 committed by GitHub
parent 4256da7fb6
commit 2755467c79
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9 changed files with 385 additions and 49 deletions

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@ -8,7 +8,10 @@ use crate::{
mm::{ucontext::LockedVMA, PhysAddr, VirtAddr},
};
use self::fbmem::{FbDevice, FrameBufferManager};
use self::{
fbmem::{FbDevice, FrameBufferManager},
render_helper::{BitIter, EndianPattern},
};
const COLOR_TABLE_8: &[u32] = &[
0x00000000, 0xff000000, 0x00ff0000, 0xffff0000, 0x0000ff00, 0xff00ff00, 0x00ffff00, 0xffffff00,
@ -23,7 +26,7 @@ pub mod fbcon;
pub mod fbmem;
pub mod fbsysfs;
pub mod modedb;
pub mod render_helper;
// 帧缓冲区id
int_like!(FbId, u32);
@ -106,7 +109,14 @@ pub trait FrameBuffer: FrameBufferInfo + FrameBufferOps + Device {
{
unsafe { self.fast_imageblit(image, dst1, fg, bg) }
} else {
self.slow_imageblit(image, dst1, fg, bg, start_index, pitch_index)
self.slow_imageblit(
image,
dst1,
fg,
bg,
bitstart / 4,
self.current_fb_fix().line_length,
)
}
} else {
todo!("color image blit todo");
@ -246,25 +256,31 @@ pub trait FrameBuffer: FrameBufferInfo + FrameBufferOps + Device {
_start_index: u32,
_pitch_index: u32,
) {
todo!();
// let bpp = self.current_fb_var().bits_per_pixel;
// let pitch = self.current_fb_fix().line_length;
// let null_bits = 32 - bpp;
// let spitch = (image.width + 7) / 8;
let mut dst = _dst1.as_ptr::<u32>();
let mut count = 0;
let iter = BitIter::new(
_fg,
_bg,
EndianPattern::Big,
EndianPattern::Little,
self.current_fb_var().bits_per_pixel / 8,
_image.data.iter(),
_image.width,
);
for (content, full) in iter {
unsafe {
*dst = content;
// // TODO这里是需要计算的但是目前用不到先直接写
// let bswapmask = 0;
dst = dst.add(1);
}
// let dst2 = dst1;
// // 一行一行画
// for i in image.height..0 {
// let dst = dst1;
// if start_index > 0 {
// let start_mask = !(!(0 as u32) << start_index);
// }
// }
if full {
count += 1;
dst = unsafe {
_dst1.as_ptr::<u8>().add((_pitch_index * count) as usize) as *mut u32
};
}
}
}
}

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@ -0,0 +1,172 @@
use core::slice::Iter;
pub struct BitIter<'a> {
fgcolor: u32,
bkcolor: u32,
_color_pattern: EndianPattern,
_dst_pattern: EndianPattern,
src: Iter<'a, u8>,
read_mask: u8,
byte_per_pixel: u32,
buffer: u32,
current: u8,
left_byte: u32,
done: bool,
consumed_bit: u32,
image_width: u32,
}
impl<'a> BitIter<'a> {
pub fn new(
fgcolor: u32,
bkcolor: u32,
dst_pattern: EndianPattern,
color_pattern: EndianPattern,
byte_per_pixel: u32,
src: Iter<'a, u8>,
image_width: u32,
) -> Self {
let mut fgcolor = fgcolor;
let mut bkcolor = bkcolor;
if dst_pattern != color_pattern {
fgcolor = Self::reverse(fgcolor, byte_per_pixel);
bkcolor = Self::reverse(bkcolor, byte_per_pixel);
}
let mut ans = Self {
fgcolor,
bkcolor,
_color_pattern: color_pattern,
_dst_pattern: dst_pattern,
src,
read_mask: 0b10000000,
byte_per_pixel,
buffer: 0,
current: 0,
left_byte: 0,
done: false,
consumed_bit: 0,
image_width,
};
ans.current = *ans.src.next().unwrap();
return ans;
}
fn reverse(num: u32, byte_per_pixel: u32) -> u32 {
let mask = 0x000000ff;
let mut ans = 0;
let mut num = num;
for _ in 0..3 {
ans |= mask & num;
ans <<= 8;
num >>= 8;
}
ans |= mask & num;
ans >>= (4 - byte_per_pixel) * 8;
return ans;
}
fn move_mask(&mut self) -> bool {
self.consumed_bit += 1;
self.read_mask >>= 1;
if self.read_mask == 0b000000000 {
self.read_mask = 0b10000000;
self.current = match self.src.next() {
Some(x) => *x,
None => {
return false;
}
};
return true;
} else {
return true;
}
}
fn full_buffer(&mut self) -> Result<PixelLineStatus, PixelLineStatus> {
let same_endian = if self._dst_pattern == self._color_pattern {
1
} else {
-1
};
let mut color = self.read_bit() << (self.left_byte << 3);
let mut buffer_pointer = if self._dst_pattern == self._color_pattern {
0
} else {
3
};
let mask = 0x000000ff << ((self.byte_per_pixel - 1) << 3);
let mut temp;
// while buffer_pointer >= 0 && buffer_pointer <= 3 {
while (0..=3).contains(&buffer_pointer) {
if self.consumed_bit >= self.image_width {
self.consumed_bit = 0;
return Ok(PixelLineStatus::Full(self.buffer));
}
temp = color & mask;
color <<= 8;
temp <<= (4 - self.byte_per_pixel) * 8;
temp >>= buffer_pointer * 8;
self.buffer |= temp;
buffer_pointer += same_endian;
self.left_byte += 1;
if self.left_byte >= self.byte_per_pixel {
self.left_byte = 0;
if !self.move_mask() {
return Err(PixelLineStatus::Full(self.buffer));
}
color = self.read_bit();
}
}
if self.consumed_bit >= self.image_width {
self.consumed_bit = 0;
return Ok(PixelLineStatus::Full(self.buffer));
}
return Ok(PixelLineStatus::NotFull(self.buffer));
}
fn read_bit(&self) -> u32 {
match self.read_mask & self.current {
0 => self.bkcolor,
_ => self.fgcolor,
}
}
}
impl Iterator for BitIter<'_> {
type Item = (u32, bool);
fn next(&mut self) -> Option<Self::Item> {
if self.done {
return None;
}
match self.full_buffer() {
Ok(x) => {
self.buffer = 0;
return Some(x.unwarp());
}
Err(x) => {
self.done = true;
return Some(x.unwarp());
}
}
}
}
#[derive(PartialEq, PartialOrd)]
pub enum EndianPattern {
Big,
Little,
}
pub enum PixelLineStatus {
Full(u32),
NotFull(u32),
}
impl PixelLineStatus {
pub fn unwarp(self) -> (u32, bool) {
match self {
PixelLineStatus::Full(x) => (x, true),
PixelLineStatus::NotFull(x) => (x, false),
}
}
}

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@ -424,7 +424,30 @@ impl FrameBufferOps for VesaFb {
}
}
}
_ => todo!(),
16 => {
let base = screen_base.as_ptr::<u16>();
for y in rect.dy..(rect.dy + rect.height) {
for x in rect.dx..(rect.dx + rect.width) {
unsafe { *base.add((y * line_offset + x) as usize) = 0x0000 };
}
}
}
24 => {
let base = screen_base.as_ptr::<[u8; 3]>();
for y in rect.dy..(rect.dy + rect.height) {
for x in rect.dx..(rect.dx + rect.width) {
unsafe { *base.add((y * line_offset + x) as usize) = [0, 0, 0] };
}
}
}
_ => {
send_to_default_serial8250_port(
format!("unsupported bit depth:{}!\n\0", bpp).as_bytes(),
);
todo!()
}
}
Ok(())
@ -565,7 +588,81 @@ impl FrameBufferOps for VesaFb {
}
}
}
2 => {
let mut dst = dst.as_ptr::<u16>();
let mut src = src.as_ptr::<u16>();
let line_offset = var.xres as usize;
if s_real_x > d_real_x {
// 如果src在dst下方则可以直接拷贝不会出现指针覆盖
unsafe {
for _ in 0..visiable_h {
core::ptr::copy(src, dst, visiable_w as usize);
src = src.add(line_offset);
dst = dst.add(visiable_w as usize);
}
}
} else {
let mut tmp: Vec<u16> = vec![0; size];
let mut tmp_ptr = tmp.as_mut_ptr();
// 这里是一个可以优化的点现在为了避免指针拷贝时覆盖统一先拷贝进入buf再拷贝到dst
unsafe {
for _ in 0..visiable_h {
core::ptr::copy(src, tmp_ptr, visiable_w as usize);
src = src.add(line_offset);
tmp_ptr = tmp_ptr.add(visiable_w as usize);
}
tmp_ptr = tmp_ptr.sub(size);
for _ in 0..visiable_h {
core::ptr::copy(tmp_ptr, dst, visiable_w as usize);
dst = dst.add(line_offset);
tmp_ptr = tmp_ptr.add(visiable_w as usize);
}
}
}
}
3 => {
let mut dst = dst.as_ptr::<[u8; 3]>();
let mut src = src.as_ptr::<[u8; 3]>();
let line_offset = var.xres as usize;
if s_real_x > d_real_x {
// 如果src在dst下方则可以直接拷贝不会出现指针覆盖
unsafe {
for _ in 0..visiable_h {
core::ptr::copy(src, dst, visiable_w as usize);
src = src.add(line_offset);
dst = dst.add(visiable_w as usize);
}
}
} else {
let mut tmp: Vec<u32> = vec![0; size];
let mut tmp_ptr = tmp.as_mut_ptr() as *mut [u8; 3];
// 这里是一个可以优化的点现在为了避免指针拷贝时覆盖统一先拷贝进入buf再拷贝到dst
unsafe {
for _ in 0..visiable_h {
core::ptr::copy(src, tmp_ptr, visiable_w as usize);
src = src.add(line_offset);
tmp_ptr = tmp_ptr.add(visiable_w as usize);
}
tmp_ptr = tmp_ptr.sub(size);
for _ in 0..visiable_h {
core::ptr::copy(tmp_ptr, dst, visiable_w as usize);
dst = dst.add(line_offset);
tmp_ptr = tmp_ptr.add(visiable_w as usize);
}
}
}
}
_ => {
send_to_default_serial8250_port(
format!("bytes_per_pixel:{}\n\0", bytes_per_pixel).as_bytes(),
);
todo!()
}
}

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@ -34,7 +34,7 @@ pub fn video_refresh_manager() -> &'static VideoRefreshManager {
///管理显示刷新变量的结构体
pub struct VideoRefreshManager {
device_buffer: RwLock<ScmBufferInfo>,
refresh_target: RwLock<Option<Arc<SpinLock<Box<[u32]>>>>>,
refresh_target: RwLock<Option<Arc<SpinLock<Box<[u8]>>>>>,
running: AtomicBool,
}
@ -150,7 +150,7 @@ impl VideoRefreshManager {
}
#[allow(clippy::type_complexity)]
#[allow(dead_code)]
pub fn refresh_target(&self) -> RwLockReadGuard<'_, Option<Arc<SpinLock<Box<[u32]>>>>> {
pub fn refresh_target(&self) -> RwLockReadGuard<'_, Option<Arc<SpinLock<Box<[u8]>>>>> {
let x = self.refresh_target.read();
return x;
@ -254,7 +254,7 @@ impl TimerFunction for VideoRefreshExecutor {
}
};
let mut refresh_target: Option<RwLockReadGuard<'_, Option<Arc<SpinLock<Box<[u32]>>>>>> =
let mut refresh_target: Option<RwLockReadGuard<'_, Option<Arc<SpinLock<Box<[u8]>>>>>> =
None;
const TRY_TIMES: i32 = 2;
for i in 0..TRY_TIMES {
@ -288,7 +288,7 @@ impl TimerFunction for VideoRefreshExecutor {
let mut target_guard = target_guard.unwrap();
unsafe {
p.copy_from_nonoverlapping(
target_guard.as_mut_ptr() as *mut u8,
target_guard.as_mut_ptr(),
manager.device_buffer().buf_size() as usize,
)
}

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@ -144,6 +144,6 @@ pub fn panic(info: &PanicInfo) -> ! {
};
}
println!("Current PCB:\n\t{:?}", *(ProcessManager::current_pcb()));
println!("Current PCB:\n\t{:?}", (ProcessManager::current_pcb()));
ProcessManager::exit(usize::MAX);
}

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@ -45,6 +45,7 @@ impl<'a> BitmapFont<'a> {
#[inline(always)]
pub fn char_map(&self, character: char) -> &'a [u8] {
//获得ASCII的index
let index = self.glyph_mapping.index(character);
let pos = index * self.bytes_per_char;

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@ -47,7 +47,7 @@ pub enum ScmFramworkType {
#[derive(Debug, Clone)]
pub enum ScmBuffer {
DeviceBuffer(VirtAddr),
DoubleBuffer(Arc<SpinLock<Box<[u32]>>>),
DoubleBuffer(Arc<SpinLock<Box<[u8]>>>),
}
#[derive(Debug, Clone)]
@ -81,15 +81,15 @@ impl ScmBufferInfo {
} else {
let device_buffer_guard = video_refresh_manager().device_buffer();
let buf_space: Arc<SpinLock<Box<[u32]>>> = Arc::new(SpinLock::new(
vec![0u32; (device_buffer_guard.size / 4) as usize].into_boxed_slice(),
let buf_space: Arc<SpinLock<Box<[u8]>>> = Arc::new(SpinLock::new(
vec![0u8; (device_buffer_guard.size / 4) as usize].into_boxed_slice(),
));
assert!(buf_type.contains(ScmBufferFlag::SCM_BF_DB));
assert_eq!(
device_buffer_guard.size as usize,
buf_space.lock().len() * core::mem::size_of::<u32>()
buf_space.lock().len() * core::mem::size_of::<u8>()
);
// 创建双缓冲区
@ -155,11 +155,11 @@ impl ScmBufferInfo {
ScmBuffer::DeviceBuffer(vaddr) => {
let len = self.buf_size() / core::mem::size_of::<u32>();
let self_buf_guard =
unsafe { core::slice::from_raw_parts_mut(vaddr.data() as *mut u32, len) };
unsafe { core::slice::from_raw_parts_mut(vaddr.data() as *mut u8, len) };
match &src.buf {
ScmBuffer::DeviceBuffer(vaddr) => {
let src_buf_guard =
unsafe { core::slice::from_raw_parts(vaddr.data() as *const u32, len) };
unsafe { core::slice::from_raw_parts(vaddr.data() as *const u8, len) };
self_buf_guard.copy_from_slice(src_buf_guard);
}
ScmBuffer::DoubleBuffer(double_buffer) => {
@ -173,9 +173,9 @@ impl ScmBufferInfo {
let mut double_buffer_guard = double_buffer.lock();
match &src.buf {
ScmBuffer::DeviceBuffer(vaddr) => {
let len = src.buf_size() / core::mem::size_of::<u32>();
let len = src.buf_size() / core::mem::size_of::<u8>();
double_buffer_guard.as_mut().copy_from_slice(unsafe {
core::slice::from_raw_parts(vaddr.data() as *const u32, len)
core::slice::from_raw_parts(vaddr.data() as *const u8, len)
});
}
ScmBuffer::DoubleBuffer(double_buffer) => {

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@ -17,6 +17,7 @@ use core::{
fmt::Debug,
intrinsics::unlikely,
ops::{Add, AddAssign, Sub},
ptr::copy_nonoverlapping,
sync::atomic::{AtomicBool, AtomicI32, AtomicU32, Ordering},
};
use system_error::SystemError;
@ -295,36 +296,41 @@ pub struct TextuiCharChromatic {
#[derive(Debug)]
pub struct TextuiBuf<'a> {
buf: Option<&'a mut [u32]>,
guard: Option<SpinLockGuard<'a, Box<[u32]>>>,
buf: Option<&'a mut [u8]>,
guard: Option<SpinLockGuard<'a, Box<[u8]>>>,
bit_depth: u32,
}
impl TextuiBuf<'_> {
pub fn new(buf: &mut ScmBufferInfo) -> TextuiBuf {
let len = buf.buf_size() / 4;
let depth = video_refresh_manager().device_buffer().bit_depth();
match &buf.buf {
ScmBuffer::DeviceBuffer(vaddr) => {
return TextuiBuf {
buf: Some(unsafe {
core::slice::from_raw_parts_mut(vaddr.data() as *mut u32, len)
core::slice::from_raw_parts_mut(vaddr.data() as *mut u8, len)
}),
guard: None,
bit_depth: depth,
};
}
ScmBuffer::DoubleBuffer(double_buffer) => {
let guard: SpinLockGuard<'_, Box<[u32]>> = double_buffer.lock();
let guard: SpinLockGuard<'_, Box<[u8]>> = double_buffer.lock();
return TextuiBuf {
buf: None,
guard: Some(guard),
bit_depth: depth,
};
}
}
}
pub fn buf_mut(&mut self) -> &mut [u32] {
pub fn buf_mut(&mut self) -> &mut [u8] {
if let Some(buf) = &mut self.buf {
return buf;
} else {
@ -332,8 +338,34 @@ impl TextuiBuf<'_> {
}
}
pub fn put_color_in_pixel(&mut self, color: u32, index: usize) {
let buf: &mut [u32] = self.buf_mut();
buf[index] = color;
let index = index as isize;
match self.bit_depth {
32 => {
let buf = self.buf_mut().as_mut_ptr() as *mut u32;
unsafe {
*buf.offset(index) = color;
}
}
24 => {
let buf = self.buf_mut().as_mut_ptr();
unsafe {
copy_nonoverlapping(&color as *const u32 as *const u8, buf.offset(index * 3), 3)
};
}
16 => {
let buf = self.buf_mut().as_mut_ptr();
unsafe {
copy_nonoverlapping(
&color as *const u32 as *const u8,
buf.offset(index * 2),
2,
);
};
}
_ => {
panic!("不支持的位深度!")
}
}
}
pub fn get_index_of_next_line(now_index: usize) -> usize {
textui_framework().metadata.read().buf_info().width() as usize + now_index
@ -430,8 +462,10 @@ impl TextuiCharChromatic {
let id_y: u32 = lineid.into();
let y: u32 = id_y * TEXTUI_CHAR_HEIGHT;
let buf_depth = video_refresh_manager().device_buffer().bit_depth();
let buf_width = video_refresh_manager().device_buffer().width();
let byte_num_of_depth = (buf_depth / 8) as usize;
// 找到输入缓冲区的起始地址位置
let buf_start =
if let ScmBuffer::DeviceBuffer(vaddr) = video_refresh_manager().device_buffer().buf {
@ -446,19 +480,35 @@ impl TextuiCharChromatic {
for i in 0..TEXTUI_CHAR_HEIGHT {
// 计算出帧缓冲区每一行打印的起始位置的地址(起始位置+y+i*缓冲区的宽度+x
let mut addr: *mut u32 =
(buf_start + buf_width as usize * 4 * (y as usize + i as usize) + 4 * x as usize)
.data() as *mut u32;
let mut addr: *mut u8 = (buf_start
+ buf_width as usize * byte_num_of_depth * (y as usize + i as usize)
+ byte_num_of_depth * x as usize)
.data() as *mut u8;
testbit = 1 << (TEXTUI_CHAR_WIDTH + 1);
for _j in 0..TEXTUI_CHAR_WIDTH {
//该循环是渲染一行像素
//从左往右逐个测试相应位
testbit >>= 1;
if (font.0[i as usize] & testbit as u8) != 0 {
unsafe { *addr = self.frcolor.into() }; // 字,显示前景色
let color: u32 = self.frcolor.into();
unsafe {
copy_nonoverlapping(
&color as *const u32 as *const u8,
addr,
byte_num_of_depth,
)
}; // 字,显示前景色
} else {
unsafe { *addr = self.bkcolor.into() }; // 背景色
let color: u32 = self.bkcolor.into();
unsafe {
copy_nonoverlapping(
&color as *const u32 as *const u8,
addr,
byte_num_of_depth,
)
};
}
unsafe {

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@ -36,7 +36,7 @@ pub fn no_init_textui_putchar_window(
bkcolor: FontColor,
is_put_to_window: bool,
) -> Result<(), SystemError> {
if NO_ALLOC_OPERATIONS_LINE.load(Ordering::SeqCst) > TRUE_LINE_NUM.load(Ordering::SeqCst) {
if NO_ALLOC_OPERATIONS_LINE.load(Ordering::SeqCst) >= TRUE_LINE_NUM.load(Ordering::SeqCst) {
NO_ALLOC_OPERATIONS_LINE.store(0, Ordering::SeqCst);
}
//字符'\0'代表ASCII码表中的空字符,表示字符串的结尾