fix: 修复wait4系统调用部分语义与Linux不一致的问题 (#1080)

* fix: 修复wait4系统调用部分语义与Linux不一致的问题

解决wait不住/wait之后卡死的bug

---------

Signed-off-by: longjin <longjin@DragonOS.org>
This commit is contained in:
LoGin
2025-01-01 14:25:46 +08:00
committed by GitHub
parent 57b20d2326
commit bcf0382763
9 changed files with 264 additions and 143 deletions

View File

@ -37,7 +37,7 @@ impl Semaphore {
fn down(&self) {
if self.counter.fetch_sub(1, Ordering::Release) <= 0 {
self.counter.fetch_add(1, Ordering::Relaxed);
self.wait_queue.sleep();
self.wait_queue.sleep().ok();
//资源不充足,信号量<=0, 此时进程睡眠
}
}

View File

@ -1,7 +1,7 @@
// #![allow(dead_code)]
use core::intrinsics::unlikely;
use alloc::{collections::LinkedList, sync::Arc, vec::Vec};
use alloc::{collections::VecDeque, sync::Arc, vec::Vec};
use log::{error, warn};
use system_error::SystemError;
@ -19,23 +19,40 @@ use super::{
#[derive(Debug)]
struct InnerWaitQueue {
/// 等待队列是否已经死亡, 如果已经死亡, 则不能再添加新的等待进程
dead: bool,
/// 等待队列的链表
wait_list: LinkedList<Arc<ProcessControlBlock>>,
wait_list: VecDeque<Arc<ProcessControlBlock>>,
}
/// 被自旋锁保护的等待队列
#[derive(Debug)]
pub struct WaitQueue(SpinLock<InnerWaitQueue>);
pub struct WaitQueue {
inner: SpinLock<InnerWaitQueue>,
}
#[allow(dead_code)]
impl WaitQueue {
pub const fn default() -> Self {
WaitQueue(SpinLock::new(InnerWaitQueue::INIT))
WaitQueue {
inner: SpinLock::new(InnerWaitQueue::INIT),
}
}
fn inner_irqsave(&self) -> SpinLockGuard<InnerWaitQueue> {
self.inner.lock_irqsave()
}
fn inner(&self) -> SpinLockGuard<InnerWaitQueue> {
self.inner.lock()
}
pub fn prepare_to_wait_event(&self, interruptible: bool) -> Result<(), SystemError> {
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock_irqsave();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
let pcb = ProcessManager::current_pcb();
if !guard.can_sleep() {
return Err(SystemError::ESRCH);
}
if Signal::signal_pending_state(interruptible, false, &pcb) {
return Err(SystemError::ERESTARTSYS);
} else {
@ -51,7 +68,7 @@ impl WaitQueue {
pub fn finish_wait(&self) {
let pcb = ProcessManager::current_pcb();
let mut writer = pcb.sched_info().inner_lock_write_irqsave();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock_irqsave();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
writer.set_state(ProcessState::Runnable);
writer.set_wakeup();
@ -62,34 +79,49 @@ impl WaitQueue {
}
/// @brief 让当前进程在等待队列上进行等待,并且,允许被信号打断
pub fn sleep(&self) {
pub fn sleep(&self) -> Result<(), SystemError> {
before_sleep_check(0);
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock_irqsave();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
if !guard.can_sleep() {
return Err(SystemError::ESRCH);
}
ProcessManager::mark_sleep(true).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
});
guard.wait_list.push_back(ProcessManager::current_pcb());
drop(guard);
schedule(SchedMode::SM_NONE);
Ok(())
}
/// 标记等待队列已经死亡,不能再添加新的等待进程
pub fn mark_dead(&self) {
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
guard.dead = true;
drop(guard);
}
/// @brief 让当前进程在等待队列上进行等待,并且,在释放waitqueue的锁之前执行f函数闭包
pub fn sleep_with_func<F>(&self, f: F)
pub fn sleep_with_func<F>(&self, f: F) -> Result<(), SystemError>
where
F: FnOnce(),
{
before_sleep_check(0);
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock_irqsave();
let irq_guard = unsafe { CurrentIrqArch::save_and_disable_irq() };
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
if !guard.can_sleep() {
return Err(SystemError::ESRCH);
}
ProcessManager::mark_sleep(true).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
});
drop(irq_guard);
guard.wait_list.push_back(ProcessManager::current_pcb());
f();
drop(guard);
schedule(SchedMode::SM_NONE);
Ok(())
}
/// @brief 让当前进程在等待队列上进行等待. 但是在释放waitqueue的锁之后不会调用调度函数。
@ -106,80 +138,95 @@ impl WaitQueue {
///
/// 由于sleep_without_schedule不会调用调度函数因此如果开发者忘记在执行本函数之后手动调用调度函数
/// 由于时钟中断到来或者其他cpu kick了当前cpu可能会导致一些未定义的行为。
pub unsafe fn sleep_without_schedule(&self) {
pub unsafe fn sleep_without_schedule(&self) -> Result<(), SystemError> {
before_sleep_check(1);
// 安全检查:确保当前处于中断禁止状态
assert!(!CurrentIrqArch::is_irq_enabled());
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
if !guard.can_sleep() {
return Err(SystemError::ESRCH);
}
ProcessManager::mark_sleep(true).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
});
guard.wait_list.push_back(ProcessManager::current_pcb());
drop(guard);
Ok(())
}
pub unsafe fn sleep_without_schedule_uninterruptible(&self) {
pub unsafe fn sleep_without_schedule_uninterruptible(&self) -> Result<(), SystemError> {
before_sleep_check(1);
// 安全检查:确保当前处于中断禁止状态
assert!(!CurrentIrqArch::is_irq_enabled());
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
if !guard.can_sleep() {
return Err(SystemError::ESRCH);
}
ProcessManager::mark_sleep(false).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
});
guard.wait_list.push_back(ProcessManager::current_pcb());
drop(guard);
Ok(())
}
/// @brief 让当前进程在等待队列上进行等待,并且,不允许被信号打断
pub fn sleep_uninterruptible(&self) {
pub fn sleep_uninterruptible(&self) -> Result<(), SystemError> {
before_sleep_check(0);
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock();
let irq_guard = unsafe { CurrentIrqArch::save_and_disable_irq() };
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
if !guard.can_sleep() {
return Err(SystemError::ESRCH);
}
ProcessManager::mark_sleep(false).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
});
drop(irq_guard);
guard.wait_list.push_back(ProcessManager::current_pcb());
drop(guard);
schedule(SchedMode::SM_NONE);
Ok(())
}
/// @brief 让当前进程在等待队列上进行等待,并且,允许被信号打断。
/// 在当前进程的pcb加入队列后解锁指定的自旋锁。
pub fn sleep_unlock_spinlock<T>(&self, to_unlock: SpinLockGuard<T>) {
pub fn sleep_unlock_spinlock<T>(&self, to_unlock: SpinLockGuard<T>) -> Result<(), SystemError> {
before_sleep_check(1);
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock();
let irq_guard = unsafe { CurrentIrqArch::save_and_disable_irq() };
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
if !guard.can_sleep() {
return Err(SystemError::ESRCH);
}
ProcessManager::mark_sleep(true).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
});
drop(irq_guard);
guard.wait_list.push_back(ProcessManager::current_pcb());
drop(to_unlock);
drop(guard);
schedule(SchedMode::SM_NONE);
Ok(())
}
/// @brief 让当前进程在等待队列上进行等待,并且,允许被信号打断。
/// 在当前进程的pcb加入队列后解锁指定的Mutex。
pub fn sleep_unlock_mutex<T>(&self, to_unlock: MutexGuard<T>) {
pub fn sleep_unlock_mutex<T>(&self, to_unlock: MutexGuard<T>) -> Result<(), SystemError> {
before_sleep_check(1);
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock();
let irq_guard = unsafe { CurrentIrqArch::save_and_disable_irq() };
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
if !guard.can_sleep() {
return Err(SystemError::ESRCH);
}
ProcessManager::mark_sleep(true).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
});
drop(irq_guard);
guard.wait_list.push_back(ProcessManager::current_pcb());
drop(to_unlock);
drop(guard);
schedule(SchedMode::SM_NONE);
Ok(())
}
/// @brief 让当前进程在等待队列上进行等待,并且,不允许被信号打断。
/// 在当前进程的pcb加入队列后解锁指定的自旋锁。
pub fn sleep_uninterruptible_unlock_spinlock<T>(&self, to_unlock: SpinLockGuard<T>) {
before_sleep_check(1);
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
let irq_guard = unsafe { CurrentIrqArch::save_and_disable_irq() };
ProcessManager::mark_sleep(false).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
@ -195,7 +242,7 @@ impl WaitQueue {
/// 在当前进程的pcb加入队列后解锁指定的Mutex。
pub fn sleep_uninterruptible_unlock_mutex<T>(&self, to_unlock: MutexGuard<T>) {
before_sleep_check(1);
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
let irq_guard = unsafe { CurrentIrqArch::save_and_disable_irq() };
ProcessManager::mark_sleep(false).unwrap_or_else(|e| {
panic!("sleep error: {:?}", e);
@ -217,7 +264,7 @@ impl WaitQueue {
/// @return true 成功唤醒进程
/// @return false 没有唤醒进程
pub fn wakeup(&self, state: Option<ProcessState>) -> bool {
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock_irqsave();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
// 如果队列为空,则返回
if guard.wait_list.is_empty() {
return false;
@ -246,7 +293,7 @@ impl WaitQueue {
///
/// @param state 用于判断的state如果一个进程与这个state相同或者为None(表示不进行这个判断),则唤醒这个进程。
pub fn wakeup_all(&self, state: Option<ProcessState>) {
let mut guard: SpinLockGuard<InnerWaitQueue> = self.0.lock_irqsave();
let mut guard: SpinLockGuard<InnerWaitQueue> = self.inner_irqsave();
// 如果队列为空,则返回
if guard.wait_list.is_empty() {
return;
@ -281,14 +328,19 @@ impl WaitQueue {
/// @brief 获得当前等待队列的大小
pub fn len(&self) -> usize {
return self.0.lock().wait_list.len();
return self.inner_irqsave().wait_list.len();
}
}
impl InnerWaitQueue {
pub const INIT: InnerWaitQueue = InnerWaitQueue {
wait_list: LinkedList::new(),
wait_list: VecDeque::new(),
dead: false,
};
pub fn can_sleep(&self) -> bool {
return !self.dead;
}
}
fn before_sleep_check(max_preempt: usize) {