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添加per cpu变量支持 (#327)
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@ -1,12 +1,13 @@
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use core::arch::asm;
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use core::arch::asm;
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use super::asm::current::current_pcb;
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use x86::cpuid::{cpuid, CpuIdResult};
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/// @brief 获取当前cpu的apic id
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/// @brief 获取当前cpu的apic id
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#[inline]
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#[inline]
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pub fn current_cpu_id() -> u32 {
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pub fn current_cpu_id() -> u32 {
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// TODO: apic重构后,使用apic id来设置这里
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let cpuid_res: CpuIdResult = cpuid!(0x1);
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current_pcb().cpu_id as u32
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let cpu_id = (cpuid_res.ebx >> 24) & 0xff;
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return cpu_id;
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}
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}
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/// @brief 通过pause指令,让cpu休息一会儿。降低空转功耗
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/// @brief 通过pause指令,让cpu休息一会儿。降低空转功耗
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@ -162,7 +162,7 @@ pub trait IndexNode: Any + Sync + Send + Debug {
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}
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}
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/// @brief 重新设置文件的大小
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/// @brief 重新设置文件的大小
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///
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///
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/// 如果文件大小增加,则文件内容不变,但是文件的空洞部分会被填充为0
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/// 如果文件大小增加,则文件内容不变,但是文件的空洞部分会被填充为0
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/// 如果文件大小减小,则文件内容会被截断
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/// 如果文件大小减小,则文件内容会被截断
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///
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///
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@ -28,6 +28,7 @@ pub mod kernel_mapper;
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pub mod mmio_buddy;
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pub mod mmio_buddy;
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pub mod no_init;
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pub mod no_init;
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pub mod page;
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pub mod page;
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pub mod percpu;
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pub mod syscall;
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pub mod syscall;
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pub mod ucontext;
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pub mod ucontext;
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90
kernel/src/mm/percpu.rs
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90
kernel/src/mm/percpu.rs
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@ -0,0 +1,90 @@
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use core::sync::atomic::AtomicUsize;
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use alloc::vec::Vec;
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use crate::{
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include::bindings::bindings::smp_get_total_cpu, libs::lazy_init::Lazy,
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smp::core::smp_get_processor_id,
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};
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/// 系统中的CPU数量
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///
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/// todo: 待smp模块重构后,从smp模块获取CPU数量。
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/// 目前由于smp模块初始化时机较晚,导致大部分内核模块无法在早期初始化PerCpu变量。
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const CPU_NUM: AtomicUsize = AtomicUsize::new(PerCpu::MAX_CPU_NUM);
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#[derive(Debug)]
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pub struct PerCpu;
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impl PerCpu {
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pub const MAX_CPU_NUM: usize = 128;
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/// # 初始化PerCpu
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///
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/// 该函数应该在内核初始化时调用一次。
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///
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/// 该函数会调用`smp_get_total_cpu()`获取CPU数量,然后将其存储在`CPU_NUM`中。
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#[allow(dead_code)]
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pub fn init() {
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if CPU_NUM.load(core::sync::atomic::Ordering::SeqCst) != 0 {
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panic!("PerCpu::init() called twice");
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}
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let cpus = unsafe { smp_get_total_cpu() } as usize;
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assert!(cpus > 0, "PerCpu::init(): smp_get_total_cpu() returned 0");
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CPU_NUM.store(cpus, core::sync::atomic::Ordering::SeqCst);
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}
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}
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/// PerCpu变量
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///
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/// 该结构体的每个实例都是线程安全的,因为每个CPU都有自己的变量。
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///
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/// 一种简单的使用方法是:使用该结构体提供的`define_lazy`方法定义一个全局变量,
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/// 然后在内核初始化时调用`init`、`new`方法去初始化它。
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///
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/// 当然,由于Lazy<T>有运行时开销,所以也可以直接全局声明一个Option,
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/// 然后手动初始化然后赋值到Option中。(这样需要在初始化的时候,手动确保并发安全)
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#[derive(Debug)]
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#[allow(dead_code)]
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pub struct PerCpuVar<T> {
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inner: Vec<T>,
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}
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#[allow(dead_code)]
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impl<T> PerCpuVar<T> {
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/// # 初始化PerCpu变量
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///
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/// ## 参数
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///
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/// - `data` - 每个CPU的数据的初始值。 传入的Vec的长度必须等于CPU的数量,否则返回None。
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pub fn new(data: Vec<T>) -> Option<Self> {
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let cpu_num = CPU_NUM.load(core::sync::atomic::Ordering::SeqCst);
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if cpu_num == 0 {
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panic!("PerCpu::init() not called");
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}
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if data.len() != cpu_num {
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return None;
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}
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return Some(Self { inner: data });
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}
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/// 定义一个Lazy的PerCpu变量,稍后再初始化
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pub const fn define_lazy() -> Lazy<Self> {
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Lazy::<Self>::new()
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}
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pub fn get(&self) -> &T {
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let cpu_id = smp_get_processor_id();
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&self.inner[cpu_id as usize]
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}
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pub fn get_mut(&mut self) -> &mut T {
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let cpu_id = smp_get_processor_id();
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&mut self.inner[cpu_id as usize]
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}
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}
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/// PerCpu变量是线程安全的,因为每个CPU都有自己的变量。
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unsafe impl<T> Sync for PerCpuVar<T> {}
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unsafe impl<T> Send for PerCpuVar<T> {}
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@ -78,7 +78,7 @@ impl Syscall {
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if new_addr == address_space.brk {
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if new_addr == address_space.brk {
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return Ok(address_space.brk);
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return Ok(address_space.brk);
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}
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}
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unsafe {
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unsafe {
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address_space
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address_space
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.set_brk(VirtAddr::new(page_align_up(new_addr.data())))
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.set_brk(VirtAddr::new(page_align_up(new_addr.data())))
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