mirror of
https://github.com/DragonOS-Community/DragonOS.git
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221 lines
5.7 KiB
C
221 lines
5.7 KiB
C
#include "ps2_keyboard.h"
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#include <driver/interrupt/apic/apic.h>
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#include <mm/mm.h>
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#include <mm/slab.h>
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#include <common/printk.h>
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#include <filesystem/vfs/VFS.h>
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#include <filesystem/devfs/devfs.h>
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#include <common/wait_queue.h>
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#include <common/spinlock.h>
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#include <common/kfifo.h>
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// 键盘输入缓冲区
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static struct kfifo_t kb_buf;
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// 缓冲区等待队列
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static wait_queue_node_t ps2_keyboard_wait_queue;
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// 缓冲区读写锁
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static spinlock_t ps2_kb_buf_rw_lock;
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/**
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* @brief 重置ps2键盘输入缓冲区
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*
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* @param kbp 缓冲区对象指针
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*/
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static void ps2_keyboard_reset_buffer(struct kfifo_t *kbp)
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{
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kfifo_reset(kbp);
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}
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struct apic_IO_APIC_RTE_entry entry;
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hardware_intr_controller ps2_keyboard_intr_controller =
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{
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.enable = apic_ioapic_enable,
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.disable = apic_ioapic_disable,
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.install = apic_ioapic_install,
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.uninstall = apic_ioapic_uninstall,
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.ack = apic_ioapic_edge_ack,
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};
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/**
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* @brief 打开键盘文件
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*
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* @param inode 所在的inode
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* @param filp 文件指针
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* @return long
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*/
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long ps2_keyboard_open(struct vfs_index_node_t *inode, struct vfs_file_t *filp)
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{
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filp->private_data = &kb_buf;
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ps2_keyboard_reset_buffer(&kb_buf);
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return 0;
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}
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/**
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* @brief 关闭键盘文件
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*
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* @param inode 所在的inode
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* @param filp 文件指针
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* @return long
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*/
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long ps2_keyboard_close(struct vfs_index_node_t *inode, struct vfs_file_t *filp)
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{
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filp->private_data = NULL;
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ps2_keyboard_reset_buffer(&kb_buf);
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return 0;
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}
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/**
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* @brief 键盘io控制接口
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*
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* @param inode 所在的inode
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* @param filp 键盘文件指针
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* @param cmd 命令
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* @param arg 参数
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* @return long
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*/
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long ps2_keyboard_ioctl(struct vfs_index_node_t *inode, struct vfs_file_t *filp, uint64_t cmd, uint64_t arg)
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{
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switch (cmd)
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{
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case KEYBOARD_CMD_RESET_BUFFER:
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ps2_keyboard_reset_buffer(&kb_buf);
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break;
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default:
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break;
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}
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return 0;
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}
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/**
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* @brief 读取键盘文件的操作接口
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*
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* @param filp 文件指针
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* @param buf 输出缓冲区
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* @param count 要读取的字节数
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* @param position 读取的位置
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* @return long 读取的字节数
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*/
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long ps2_keyboard_read(struct vfs_file_t *filp, char *buf, int64_t count, long *position)
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{
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// 缓冲区为空则等待
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if (kfifo_empty(&kb_buf))
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wait_queue_sleep_on(&ps2_keyboard_wait_queue);
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count = (count > kb_buf.size) ? kb_buf.size : count;
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return kfifo_out(&kb_buf, buf, count);
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}
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/**
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* @brief 键盘文件写入接口(无作用,空)
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*
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* @param filp
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* @param buf
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* @param count
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* @param position
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* @return long
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*/
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long ps2_keyboard_write(struct vfs_file_t *filp, char *buf, int64_t count, long *position)
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{
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return 0;
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}
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/**
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* @brief ps2键盘驱动的虚拟文件接口
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*
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*/
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struct vfs_file_operations_t ps2_keyboard_fops =
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{
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.open = ps2_keyboard_open,
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.close = ps2_keyboard_close,
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.ioctl = ps2_keyboard_ioctl,
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.read = ps2_keyboard_read,
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.write = ps2_keyboard_write,
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};
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/**
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* @brief 键盘中断处理函数(中断上半部)
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* 将数据存入缓冲区
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* @param irq_num 中断向量号
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* @param param 参数
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* @param regs 寄存器信息
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*/
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void ps2_keyboard_handler(ul irq_num, ul buf_vaddr, struct pt_regs *regs)
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{
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unsigned char x = io_in8(PORT_PS2_KEYBOARD_DATA);
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uint8_t count = kfifo_in((struct kfifo_t*)buf_vaddr, &x, sizeof(unsigned char));
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if (count == 0)
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{
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kwarn("ps2 keyboard buffer full.");
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return;
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}
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wait_queue_wakeup(&ps2_keyboard_wait_queue, PROC_UNINTERRUPTIBLE);
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}
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/**
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* @brief 初始化键盘驱动程序的函数
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*
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*/
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void ps2_keyboard_init()
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{
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// ======= 初始化键盘循环队列缓冲区 ===========
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// 初始化键盘循环队列缓冲区
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kfifo_alloc(&kb_buf, ps2_keyboard_buffer_size, 0);
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// ======== 初始化中断RTE entry ==========
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entry.vector = PS2_KEYBOARD_INTR_VECTOR; // 设置中断向量号
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entry.deliver_mode = IO_APIC_FIXED; // 投递模式:混合
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entry.dest_mode = DEST_PHYSICAL; // 物理模式投递中断
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entry.deliver_status = IDLE;
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entry.trigger_mode = EDGE_TRIGGER; // 设置边沿触发
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entry.polarity = POLARITY_HIGH; // 高电平触发
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entry.remote_IRR = IRR_RESET;
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entry.mask = MASKED;
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entry.reserved = 0;
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entry.destination.physical.reserved1 = 0;
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entry.destination.physical.reserved2 = 0;
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entry.destination.physical.phy_dest = 0; // 设置投递到BSP处理器
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// ======== 初始化键盘控制器,写入配置值 =========
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wait_ps2_keyboard_write();
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io_out8(PORT_PS2_KEYBOARD_CONTROL, PS2_KEYBOARD_COMMAND_WRITE);
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wait_ps2_keyboard_write();
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io_out8(PORT_PS2_KEYBOARD_DATA, PS2_KEYBOARD_PARAM_INIT);
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wait_ps2_keyboard_write();
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// 执行一百万次nop,等待键盘控制器把命令执行完毕
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for (int i = 0; i < 1000; ++i)
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for (int j = 0; j < 1000; ++j)
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nop();
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wait_queue_init(&ps2_keyboard_wait_queue, NULL);
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// 初始化键盘缓冲区的读写锁
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spin_init(&ps2_kb_buf_rw_lock);
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// 注册中断处理程序
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irq_register(PS2_KEYBOARD_INTR_VECTOR, &entry, &ps2_keyboard_handler, (ul)&kb_buf, &ps2_keyboard_intr_controller, "ps/2 keyboard");
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// 先读一下键盘的数据,防止由于在键盘初始化之前,由于按键被按下从而导致接收不到中断。
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io_in8(PORT_PS2_KEYBOARD_DATA);
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// 将设备挂载到devfs
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devfs_register_device(DEV_TYPE_CHAR, CHAR_DEV_STYPE_PS2_KEYBOARD, &ps2_keyboard_fops, NULL);
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kinfo("ps/2 keyboard registered.");
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}
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/**
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* @brief 键盘驱动卸载函数
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*
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*/
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void ps2_keyboard_exit()
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{
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irq_unregister(PS2_KEYBOARD_INTR_VECTOR);
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kfifo_free_alloc(&kb_buf);
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}
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