Implement vsock socket layer

This commit is contained in:
Anmin Liu
2024-04-07 15:08:18 +00:00
committed by Tate, Hongliang Tian
parent 83a7937334
commit ad140cec3c
34 changed files with 1421 additions and 688 deletions

View File

@ -0,0 +1,47 @@
// SPDX-License-Identifier: MPL-2.0
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <linux/vm_sockets.h>
#include <unistd.h>
#include <string.h>
#define PORT 1234
int main()
{
int sock;
char *hello = "Hello from client";
char buffer[1024] = { 0 };
struct sockaddr_vm serv_addr;
if ((sock = socket(AF_VSOCK, SOCK_STREAM, 0)) < 0) {
printf("\n Socket creation error\n");
return -1;
}
printf("\n Create socket successfully!\n");
serv_addr.svm_family = AF_VSOCK;
serv_addr.svm_cid = VMADDR_CID_HOST;
serv_addr.svm_port = PORT;
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) <
0) {
printf("\nConnection Failed \n");
return -1;
}
printf("\n Socket connect successfully!\n");
// Send message to the server and receive the reply
if (send(sock, hello, strlen(hello), 0) < 0) {
printf("\nSend Failed\n");
return -1;
}
printf("Hello message sent\n");
if (read(sock, buffer, 1024) < 0) {
printf("\nRead Failed\n");
return -1;
}
printf("Server: %s\n", buffer);
return 0;
}