Implement new scheduling API in OSTD

This commit is contained in:
jellllly420
2024-07-27 18:38:14 +08:00
committed by Tate, Hongliang Tian
parent 4844e7ca7c
commit f5464e82c0
14 changed files with 727 additions and 329 deletions

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@ -0,0 +1,271 @@
// SPDX-License-Identifier: MPL-2.0
//! Scheduling subsystem (in-OSTD part).
//!
//! This module defines what OSTD expects from a scheduling implementation
//! and provides useful functions for controlling the execution flow.
mod fifo_scheduler;
use core::sync::atomic::{AtomicBool, Ordering};
use spin::Once;
use super::{processor, task::Task};
use crate::{
arch::timer,
cpu::{local::PREEMPT_INFO, this_cpu},
prelude::*,
};
/// Injects a scheduler implementation into framework.
///
/// This function can only be called once and must be called during the initialization of kernel.
pub fn inject_scheduler(scheduler: &'static dyn Scheduler<Task>) {
SCHEDULER.call_once(|| scheduler);
timer::register_callback(|| {
SCHEDULER.get().unwrap().local_mut_rq_with(&mut |local_rq| {
if local_rq.update_current(UpdateFlags::Tick) {
SHOULD_PREEMPT.set();
}
})
});
}
static SCHEDULER: Once<&'static dyn Scheduler<Task>> = Once::new();
/// A per-CPU task scheduler.
pub trait Scheduler<T = Task>: Sync + Send {
/// Enqueues a runnable task.
///
/// Scheduler developers can perform load-balancing or some accounting work here.
///
/// If the `current` of a CPU should be preempted, this method returns the id of
/// that CPU.
fn enqueue(&self, runnable: Arc<T>, flags: EnqueueFlags) -> Option<u32>;
/// Gets an immutable access to the local runqueue of the current CPU core.
fn local_rq_with(&self, f: &mut dyn FnMut(&dyn LocalRunQueue<T>));
/// Gets a mutable access to the local runqueue of the current CPU core.
fn local_mut_rq_with(&self, f: &mut dyn FnMut(&mut dyn LocalRunQueue<T>));
}
/// The _local_ view of a per-CPU runqueue.
///
/// This local view provides the interface for the runqueue of a CPU core
/// to be inspected and manipulated by the code running on this particular CPU core.
///
/// Conceptually, a local runqueue consists of two parts:
/// (1) a priority queue of runnable tasks;
/// (2) the current running task.
/// The exact definition of "priority" is left for the concrete implementation to decide.
pub trait LocalRunQueue<T = Task> {
/// Gets the current runnable task.
fn current(&self) -> Option<&Arc<T>>;
/// Updates the current runnable task's scheduling statistics and potentially its
/// position in the queue.
///
/// If the current runnable task should be preempted, the method returns `true`.
fn update_current(&mut self, flags: UpdateFlags) -> bool;
/// Picks the next current runnable task.
///
/// This method returns the chosen next current runnable task. If there is no
/// candidate for next current runnable task, this method returns `None`.
fn pick_next_current(&mut self) -> Option<&Arc<T>>;
/// Removes the current runnable task from runqueue.
///
/// This method returns the current runnable task. If there is no current runnable
/// task, this method returns `None`.
fn dequeue_current(&mut self) -> Option<Arc<T>>;
}
/// Possible triggers of an `enqueue` action.
#[derive(PartialEq, Copy, Clone)]
pub enum EnqueueFlags {
/// Spawn a new task.
Spawn,
/// Wake a sleeping task.
Wake,
}
/// Possible triggers of an `update_current` action.
#[derive(PartialEq, Copy, Clone)]
pub enum UpdateFlags {
/// Timer interrupt.
Tick,
/// Task waiting.
Wait,
/// Task yielding.
Yield,
}
/// Preempts the current task.
pub(crate) fn might_preempt() {
fn preempt_check() -> bool {
PREEMPT_INFO.load() == 0
}
if !preempt_check() {
return;
}
yield_now();
}
/// Blocks the current task unless `has_woken` is `true`.
pub(crate) fn park_current(has_woken: &AtomicBool) {
let mut current = None;
let mut is_first_try = true;
reschedule(&mut |local_rq: &mut dyn LocalRunQueue| {
if is_first_try {
if has_woken.load(Ordering::Acquire) {
return ReschedAction::DoNothing;
}
current = local_rq.dequeue_current();
local_rq.update_current(UpdateFlags::Wait);
}
if let Some(next_task) = local_rq.pick_next_current() {
if Arc::ptr_eq(current.as_ref().unwrap(), next_task) {
return ReschedAction::DoNothing;
}
ReschedAction::SwitchTo(next_task.clone())
} else {
is_first_try = false;
ReschedAction::Retry
}
});
}
/// Unblocks a target task.
pub(crate) fn unpark_target(runnable: Arc<Task>) {
let should_preempt_info = SCHEDULER
.get()
.unwrap()
.enqueue(runnable, EnqueueFlags::Wake);
if should_preempt_info.is_some() {
let cpu_id = should_preempt_info.unwrap();
// FIXME: send IPI to set remote CPU's `SHOULD_PREEMPT` if needed.
if cpu_id == this_cpu() {
SHOULD_PREEMPT.set();
}
}
}
/// Enqueues a newly built task.
///
/// Note that the new task is not guranteed to run at once.
pub(super) fn run_new_task(runnable: Arc<Task>) {
// FIXME: remove this check for `SCHEDULER`.
// Currently OSTD cannot know whether its user has injected a scheduler.
if !SCHEDULER.is_completed() {
fifo_scheduler::init();
}
let should_preempt_info = SCHEDULER
.get()
.unwrap()
.enqueue(runnable, EnqueueFlags::Spawn);
if should_preempt_info.is_some() {
let cpu_id = should_preempt_info.unwrap();
// FIXME: send IPI to set remote CPU's `SHOULD_PREEMPT` if needed.
if cpu_id == this_cpu() {
SHOULD_PREEMPT.set();
}
}
might_preempt();
}
/// Dequeues the current task from its runqueue.
///
/// This should only be called if the current is to exit.
pub(super) fn exit_current() {
reschedule(&mut |local_rq: &mut dyn LocalRunQueue| {
let _ = local_rq.dequeue_current();
if let Some(next_task) = local_rq.pick_next_current() {
ReschedAction::SwitchTo(next_task.clone())
} else {
ReschedAction::Retry
}
})
}
/// Yields execution.
pub(super) fn yield_now() {
reschedule(&mut |local_rq| {
local_rq.update_current(UpdateFlags::Yield);
if let Some(next_task) = local_rq.pick_next_current() {
ReschedAction::SwitchTo(next_task.clone())
} else {
ReschedAction::DoNothing
}
})
}
/// Do rescheduling by acting on the scheduling decision (`ReschedAction`) made by a
/// user-given closure.
///
/// The closure makes the scheduling decision by taking the local runqueue has its input.
fn reschedule<F>(f: &mut F)
where
F: FnMut(&mut dyn LocalRunQueue) -> ReschedAction,
{
let next_task = loop {
let mut action = ReschedAction::DoNothing;
SCHEDULER.get().unwrap().local_mut_rq_with(&mut |rq| {
action = f(rq);
});
match action {
ReschedAction::DoNothing => {
return;
}
ReschedAction::Retry => {
continue;
}
ReschedAction::SwitchTo(next_task) => {
break next_task;
}
};
};
SHOULD_PREEMPT.clear();
processor::switch_to_task(next_task);
}
/// Possible actions of a rescheduling.
enum ReschedAction {
/// Keep running current task and do nothing.
DoNothing,
/// Loop until finding a task to swap out the current.
Retry,
/// Switch to target task.
SwitchTo(Arc<Task>),
}
static SHOULD_PREEMPT: ShouldPreemptFlag = ShouldPreemptFlag::new();
struct ShouldPreemptFlag {}
impl ShouldPreemptFlag {
const SHIFT: u8 = 31;
const MASK: u32 = 1 << Self::SHIFT;
const fn new() -> Self {
Self {}
}
fn set(&self) {
PREEMPT_INFO.bitand_assign(!Self::MASK);
}
fn clear(&self) {
PREEMPT_INFO.bitor_assign(Self::MASK);
}
}