// SPDX-License-Identifier: MPL-2.0 #include #include #include #include #include #define PORT 8080 int main() { int server_fd, new_socket; struct sockaddr_in address; int opt = 1; int addrlen = sizeof(address); char buffer[1024] = { 0 }; char *hello = "Hello from server"; // Create socket if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) { perror("socket failed"); exit(EXIT_FAILURE); } // Set socket options if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) { perror("setsockopt failed"); exit(EXIT_FAILURE); } address.sin_family = AF_INET; address.sin_addr.s_addr = INADDR_ANY; address.sin_port = htons(PORT); // Convert IPv4 address from text to binary form if (inet_pton(AF_INET, "127.0.0.1", &(address.sin_addr)) <= 0) { printf("\n Invalid address/ Address not supported \n"); return -1; } // Bind the socket to specified IP and port if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) { perror("bind failed"); exit(EXIT_FAILURE); } // Listen for connections if (listen(server_fd, 3) < 0) { perror("listen failed"); exit(EXIT_FAILURE); } // Accept the connection if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t *)&addrlen)) < 0) { perror("accept failed"); exit(EXIT_FAILURE); } // Read the message from the client and reply read(new_socket, buffer, 1024); printf("Client: %s\n", buffer); send(new_socket, hello, strlen(hello), 0); printf("Hello message sent\n"); return 0; }