// SPDX-License-Identifier: MPL-2.0 #include #include #include #include #include #include #define PORT 4321 int main() { int sock, new_sock; char *hello = "Hello from asterinas"; char buffer[1024] = { 0 }; struct sockaddr_vm serv_addr, client_addr; int addrlen = sizeof(client_addr); if ((sock = socket(AF_VSOCK, SOCK_STREAM, 0)) < 0) { printf("\n Socket creation error\n"); return -1; } printf("\nCreate socket successfully\n"); serv_addr.svm_family = AF_VSOCK; serv_addr.svm_cid = VMADDR_CID_ANY; serv_addr.svm_port = PORT; if (bind(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) { printf("\nBind Failed \n"); return -1; } printf("\nBind socket successfully\n"); if (listen(sock, 3) < 0) { printf("\nListen Failed\n"); return -1; } printf("\nListen socket successfully\n"); if ((new_sock = accept(sock, (struct sockaddr *)&client_addr, (socklen_t *)&addrlen)) < 0) { printf("\nAccept Failed\n"); return -1; } printf("\nAccept socket successfully\n"); // Send message to the server and receive the reply if (read(new_sock, buffer, 1024) < 0) { printf("\nRead Failed\n"); return -1; } printf("Client: %s\n", buffer); if (send(new_sock, hello, strlen(hello), 0) < 0) { printf("\nSend Failed\n"); return -1; } printf("Hello message sent\n"); return 0; }