// From: https://www.geeksforgeeks.org/socket-programming-cc/. // Some minor modifications are made to the original code base. // Lisenced under CCBY-SA. // Server side C/C++ program to demonstrate socket programming #include #include #include #include #include #include #include #define PORT 8080 int main(int argc, char const* argv[]) { int server_fd, new_socket, valread; struct sockaddr_in address; int opt = 1; int addrlen = sizeof(address); char buffer[1024] = { 0 }; char* hello = "Hello from server"; // Creating socket file descriptor if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { perror("socket failed"); exit(EXIT_FAILURE); } // Forcefully attaching socket to the port 8080 if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) { perror("setsockopt"); exit(EXIT_FAILURE); } address.sin_family = AF_INET; address.sin_port = htons(PORT); // Convert IPv4 and IPv6 addresses from text to binary // form if (inet_pton(AF_INET, "127.0.0.1", &address.sin_addr) <= 0) { printf( "\nInvalid address/ Address not supported \n"); return -1; } // Forcefully attaching socket to the port 8080 if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) { perror("bind failed"); exit(EXIT_FAILURE); } if (listen(server_fd, 3) < 0) { perror("listen"); exit(EXIT_FAILURE); } if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) { perror("accept"); exit(EXIT_FAILURE); } valread = read(new_socket, buffer, 1024); printf("%s\n", buffer); send(new_socket, hello, strlen(hello), 0); printf("Hello message sent\n"); // closing the connected socket close(new_socket); // closing the listening socket shutdown(server_fd, SHUT_RDWR); return 0; }