2025-02-08 15:10:04 +08:00

215 lines
5.6 KiB
Rust

// SPDX-License-Identifier: MPL-2.0
//! The framebuffer of Asterinas.
#![no_std]
#![deny(unsafe_code)]
extern crate alloc;
use alloc::{vec, vec::Vec};
use core::{
fmt,
ops::{Index, IndexMut},
};
use component::{init_component, ComponentInitError};
use font8x8::UnicodeFonts;
use ostd::{
boot::{boot_info, memory_region::MemoryRegionType},
io_mem::IoMem,
mm::{VmIo, PAGE_SIZE},
sync::SpinLock,
};
use spin::Once;
#[init_component]
fn framebuffer_init() -> Result<(), ComponentInitError> {
init();
Ok(())
}
pub(crate) static WRITER: Once<SpinLock<Writer>> = Once::new();
// ignore the warnings since we use the `todo!` macro.
#[expect(unused_variables)]
#[expect(unreachable_code)]
#[expect(clippy::diverging_sub_expression)]
pub(crate) fn init() {
let mut writer = {
let Some(framebuffer) = boot_info().framebuffer_arg else {
return;
};
let mut size = 0;
for region in boot_info().memory_regions.iter() {
if region.typ() == MemoryRegionType::Framebuffer {
size = region.len();
}
}
let page_size = size / PAGE_SIZE;
let start_paddr = framebuffer.address;
let io_mem = todo!("IoMem is private for components now, should fix it.");
let mut buffer: Vec<u8> = vec![0; size];
log::debug!("Found framebuffer:{:?}", framebuffer);
Writer {
io_mem,
x_pos: 0,
y_pos: 0,
bytes_per_pixel: (framebuffer.bpp / 8),
width: framebuffer.width,
height: framebuffer.height,
buffer: buffer.leak(),
}
};
writer.clear();
WRITER.call_once(|| SpinLock::new(writer));
}
pub(crate) struct Writer {
io_mem: IoMem,
/// FIXME: remove buffer. The meaning of buffer is to facilitate the various operations of framebuffer
buffer: &'static mut [u8],
bytes_per_pixel: usize,
width: usize,
height: usize,
x_pos: usize,
y_pos: usize,
}
impl Writer {
fn newline(&mut self) {
self.y_pos += 8;
self.carriage_return();
}
fn carriage_return(&mut self) {
self.x_pos = 0;
}
/// Erases all text on the screen
pub fn clear(&mut self) {
self.x_pos = 0;
self.y_pos = 0;
self.buffer.fill(0);
self.io_mem.write_bytes(0, self.buffer).unwrap();
}
/// Everything moves up one letter in size
fn shift_lines_up(&mut self) {
let offset = self.bytes_per_pixel * 8;
self.buffer.copy_within(offset.., 0);
self.io_mem.write_bytes(0, self.buffer).unwrap();
self.y_pos -= 8;
}
fn width(&self) -> usize {
self.width
}
fn height(&self) -> usize {
self.height
}
fn write_char(&mut self, c: char) {
match c {
'\n' => self.newline(),
'\r' => self.carriage_return(),
c => {
if self.x_pos >= self.width() {
self.newline();
}
while self.y_pos >= (self.height() - 8) {
self.shift_lines_up();
}
let rendered = font8x8::BASIC_FONTS
.get(c)
.expect("character not found in basic font");
self.write_rendered_char(rendered);
}
}
}
fn write_rendered_char(&mut self, rendered_char: [u8; 8]) {
for (y, byte) in rendered_char.iter().enumerate() {
for (x, bit) in (0..8).enumerate() {
let on = *byte & (1 << bit) != 0;
self.write_pixel(self.x_pos + x, self.y_pos + y, on);
}
}
self.x_pos += 8;
}
fn write_pixel(&mut self, x: usize, y: usize, on: bool) {
let pixel_offset = y * self.width + x;
let color = if on {
[0x33, 0xff, 0x66, 0]
} else {
[0, 0, 0, 0]
};
let bytes_per_pixel = self.bytes_per_pixel;
let byte_offset = pixel_offset * bytes_per_pixel;
self.buffer
.index_mut(byte_offset..(byte_offset + bytes_per_pixel))
.copy_from_slice(&color[..bytes_per_pixel]);
self.io_mem
.write_bytes(
byte_offset,
self.buffer
.index(byte_offset..(byte_offset + bytes_per_pixel)),
)
.unwrap();
}
/// Writes the given ASCII string to the buffer.
///
/// Wraps lines at `BUFFER_WIDTH`. Supports the `\n` newline character. Does **not**
/// support strings with non-ASCII characters, since they can't be printed in the VGA text
/// mode.
fn write_string(&mut self, s: &str) {
for char in s.chars() {
self.write_char(char);
}
}
}
impl fmt::Write for Writer {
fn write_str(&mut self, s: &str) -> fmt::Result {
self.write_string(s);
Ok(())
}
}
/// Like the `print!` macro in the standard library, but prints to the VGA text buffer.
#[macro_export]
macro_rules! print {
($($arg:tt)*) => ($crate::_print(format_args!($($arg)*)));
}
/// Like the `println!` macro in the standard library, but prints to the VGA text buffer.
#[macro_export]
macro_rules! println {
() => ($crate::print!("\n"));
($($arg:tt)*) => ($crate::print!("{}\n", format_args!($($arg)*)));
}
/// Prints the given formatted string to the VGA text buffer
/// through the global `WRITER` instance.
#[doc(hidden)]
pub fn _print(args: fmt::Arguments) {
use core::fmt::Write;
WRITER
.get()
.unwrap()
.disable_irq()
.lock()
.write_fmt(args)
.unwrap();
}