mirror of
https://github.com/asterinas/asterinas.git
synced 2025-06-14 07:46:48 +00:00
215 lines
5.6 KiB
Rust
215 lines
5.6 KiB
Rust
// SPDX-License-Identifier: MPL-2.0
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//! The framebuffer of Asterinas.
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#![no_std]
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#![deny(unsafe_code)]
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extern crate alloc;
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use alloc::{vec, vec::Vec};
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use core::{
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fmt,
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ops::{Index, IndexMut},
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};
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use component::{init_component, ComponentInitError};
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use font8x8::UnicodeFonts;
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use ostd::{
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boot::{boot_info, memory_region::MemoryRegionType},
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io_mem::IoMem,
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mm::{VmIo, PAGE_SIZE},
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sync::SpinLock,
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};
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use spin::Once;
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#[init_component]
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fn framebuffer_init() -> Result<(), ComponentInitError> {
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init();
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Ok(())
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}
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pub(crate) static WRITER: Once<SpinLock<Writer>> = Once::new();
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// ignore the warnings since we use the `todo!` macro.
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#[expect(unused_variables)]
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#[expect(unreachable_code)]
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#[expect(clippy::diverging_sub_expression)]
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pub(crate) fn init() {
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let mut writer = {
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let Some(framebuffer) = boot_info().framebuffer_arg else {
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return;
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};
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let mut size = 0;
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for region in boot_info().memory_regions.iter() {
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if region.typ() == MemoryRegionType::Framebuffer {
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size = region.len();
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}
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}
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let page_size = size / PAGE_SIZE;
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let start_paddr = framebuffer.address;
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let io_mem = todo!("IoMem is private for components now, should fix it.");
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let mut buffer: Vec<u8> = vec![0; size];
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log::debug!("Found framebuffer:{:?}", framebuffer);
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Writer {
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io_mem,
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x_pos: 0,
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y_pos: 0,
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bytes_per_pixel: (framebuffer.bpp / 8),
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width: framebuffer.width,
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height: framebuffer.height,
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buffer: buffer.leak(),
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}
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};
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writer.clear();
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WRITER.call_once(|| SpinLock::new(writer));
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}
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pub(crate) struct Writer {
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io_mem: IoMem,
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/// FIXME: remove buffer. The meaning of buffer is to facilitate the various operations of framebuffer
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buffer: &'static mut [u8],
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bytes_per_pixel: usize,
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width: usize,
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height: usize,
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x_pos: usize,
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y_pos: usize,
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}
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impl Writer {
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fn newline(&mut self) {
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self.y_pos += 8;
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self.carriage_return();
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}
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fn carriage_return(&mut self) {
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self.x_pos = 0;
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}
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/// Erases all text on the screen
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pub fn clear(&mut self) {
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self.x_pos = 0;
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self.y_pos = 0;
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self.buffer.fill(0);
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self.io_mem.write_bytes(0, self.buffer).unwrap();
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}
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/// Everything moves up one letter in size
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fn shift_lines_up(&mut self) {
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let offset = self.bytes_per_pixel * 8;
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self.buffer.copy_within(offset.., 0);
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self.io_mem.write_bytes(0, self.buffer).unwrap();
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self.y_pos -= 8;
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}
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fn width(&self) -> usize {
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self.width
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}
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fn height(&self) -> usize {
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self.height
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}
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fn write_char(&mut self, c: char) {
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match c {
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'\n' => self.newline(),
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'\r' => self.carriage_return(),
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c => {
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if self.x_pos >= self.width() {
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self.newline();
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}
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while self.y_pos >= (self.height() - 8) {
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self.shift_lines_up();
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}
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let rendered = font8x8::BASIC_FONTS
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.get(c)
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.expect("character not found in basic font");
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self.write_rendered_char(rendered);
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}
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}
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}
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fn write_rendered_char(&mut self, rendered_char: [u8; 8]) {
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for (y, byte) in rendered_char.iter().enumerate() {
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for (x, bit) in (0..8).enumerate() {
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let on = *byte & (1 << bit) != 0;
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self.write_pixel(self.x_pos + x, self.y_pos + y, on);
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}
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}
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self.x_pos += 8;
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}
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fn write_pixel(&mut self, x: usize, y: usize, on: bool) {
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let pixel_offset = y * self.width + x;
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let color = if on {
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[0x33, 0xff, 0x66, 0]
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} else {
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[0, 0, 0, 0]
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};
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let bytes_per_pixel = self.bytes_per_pixel;
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let byte_offset = pixel_offset * bytes_per_pixel;
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self.buffer
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.index_mut(byte_offset..(byte_offset + bytes_per_pixel))
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.copy_from_slice(&color[..bytes_per_pixel]);
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self.io_mem
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.write_bytes(
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byte_offset,
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self.buffer
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.index(byte_offset..(byte_offset + bytes_per_pixel)),
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)
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.unwrap();
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}
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/// Writes the given ASCII string to the buffer.
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///
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/// Wraps lines at `BUFFER_WIDTH`. Supports the `\n` newline character. Does **not**
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/// support strings with non-ASCII characters, since they can't be printed in the VGA text
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/// mode.
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fn write_string(&mut self, s: &str) {
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for char in s.chars() {
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self.write_char(char);
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}
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}
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}
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impl fmt::Write for Writer {
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fn write_str(&mut self, s: &str) -> fmt::Result {
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self.write_string(s);
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Ok(())
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}
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}
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/// Like the `print!` macro in the standard library, but prints to the VGA text buffer.
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#[macro_export]
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macro_rules! print {
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($($arg:tt)*) => ($crate::_print(format_args!($($arg)*)));
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}
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/// Like the `println!` macro in the standard library, but prints to the VGA text buffer.
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#[macro_export]
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macro_rules! println {
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() => ($crate::print!("\n"));
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($($arg:tt)*) => ($crate::print!("{}\n", format_args!($($arg)*)));
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}
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/// Prints the given formatted string to the VGA text buffer
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/// through the global `WRITER` instance.
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#[doc(hidden)]
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pub fn _print(args: fmt::Arguments) {
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use core::fmt::Write;
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WRITER
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.get()
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.unwrap()
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.disable_irq()
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.lock()
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.write_fmt(args)
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.unwrap();
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}
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