mirror of
https://github.com/asterinas/asterinas.git
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In this commit, the frame metadata storage schema is implemented. The bootstrap process is refactored and a boot page table is introduced to perform early stage metadata mapping. The metadata is then used to track `VmFrame`s instead of the former `Arc` approach.
138 lines
4.1 KiB
Rust
138 lines
4.1 KiB
Rust
// SPDX-License-Identifier: MPL-2.0
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use core::{
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alloc::{GlobalAlloc, Layout},
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ptr::NonNull,
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};
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use align_ext::AlignExt;
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use buddy_system_allocator::Heap;
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use log::debug;
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use super::paddr_to_vaddr;
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use crate::{
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prelude::*,
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sync::SpinLock,
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trap::disable_local,
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vm::{frame::allocator::FRAME_ALLOCATOR, PAGE_SIZE},
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Error,
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};
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#[global_allocator]
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static HEAP_ALLOCATOR: LockedHeapWithRescue<32> = LockedHeapWithRescue::new(rescue);
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#[alloc_error_handler]
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pub fn handle_alloc_error(layout: core::alloc::Layout) -> ! {
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panic!("Heap allocation error, layout = {:?}", layout);
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}
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const INIT_KERNEL_HEAP_SIZE: usize = PAGE_SIZE * 256;
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static mut HEAP_SPACE: [u8; INIT_KERNEL_HEAP_SIZE] = [0; INIT_KERNEL_HEAP_SIZE];
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pub fn init() {
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// SAFETY: The HEAP_SPACE is a static memory range, so it's always valid.
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unsafe {
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HEAP_ALLOCATOR.init(HEAP_SPACE.as_ptr(), INIT_KERNEL_HEAP_SIZE);
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}
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}
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struct LockedHeapWithRescue<const ORDER: usize> {
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heap: SpinLock<Heap<ORDER>>,
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rescue: fn(&Self, &Layout) -> Result<()>,
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}
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impl<const ORDER: usize> LockedHeapWithRescue<ORDER> {
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/// Creates an new heap
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pub const fn new(rescue: fn(&Self, &Layout) -> Result<()>) -> Self {
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Self {
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heap: SpinLock::new(Heap::<ORDER>::new()),
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rescue,
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}
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}
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/// SAFETY: The range [start, start + size) must be a valid memory region.
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pub unsafe fn init(&self, start: *const u8, size: usize) {
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self.heap.lock_irq_disabled().init(start as usize, size);
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}
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/// SAFETY: The range [start, start + size) must be a valid memory region.
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unsafe fn add_to_heap(&self, start: usize, size: usize) {
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self.heap
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.lock_irq_disabled()
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.add_to_heap(start, start + size)
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}
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}
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unsafe impl<const ORDER: usize> GlobalAlloc for LockedHeapWithRescue<ORDER> {
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unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
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let _guard = disable_local();
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if let Ok(allocation) = self.heap.lock().alloc(layout) {
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return allocation.as_ptr();
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}
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// Avoid locking self.heap when calling rescue.
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if (self.rescue)(self, &layout).is_err() {
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return core::ptr::null_mut::<u8>();
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}
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self.heap
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.lock()
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.alloc(layout)
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.map_or(core::ptr::null_mut::<u8>(), |allocation| {
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allocation.as_ptr()
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})
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}
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unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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debug_assert!(ptr as usize != 0);
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self.heap
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.lock_irq_disabled()
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.dealloc(NonNull::new_unchecked(ptr), layout)
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}
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}
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fn rescue<const ORDER: usize>(heap: &LockedHeapWithRescue<ORDER>, layout: &Layout) -> Result<()> {
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const MIN_NUM_FRAMES: usize = 0x4000000 / PAGE_SIZE; // 64MB
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debug!("enlarge heap, layout = {:?}", layout);
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let mut num_frames = {
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let align = PAGE_SIZE.max(layout.align());
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debug_assert!(align % PAGE_SIZE == 0);
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let size = layout.size().align_up(align);
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size / PAGE_SIZE
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};
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let allocation_start = {
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let mut frame_allocator = FRAME_ALLOCATOR.get().unwrap().lock();
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if num_frames >= MIN_NUM_FRAMES {
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frame_allocator.alloc(num_frames).ok_or(Error::NoMemory)?
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} else {
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match frame_allocator.alloc(MIN_NUM_FRAMES) {
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None => frame_allocator.alloc(num_frames).ok_or(Error::NoMemory)?,
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Some(start) => {
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num_frames = MIN_NUM_FRAMES;
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start
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}
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}
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}
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};
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// FIXME: the alloc function internally allocates heap memory(inside FrameAllocator).
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// So if the heap is nearly run out, allocating frame will fail too.
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let vaddr = paddr_to_vaddr(allocation_start * PAGE_SIZE);
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// SAFETY: the frame is allocated from FramAllocator and never be deallocated,
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// so the addr is always valid.
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unsafe {
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debug!(
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"add frames to heap: addr = 0x{:x}, size = 0x{:x}",
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vaddr,
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PAGE_SIZE * num_frames
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);
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heap.add_to_heap(vaddr, PAGE_SIZE * num_frames);
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}
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Ok(())
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}
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