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75 lines
2.1 KiB
C
75 lines
2.1 KiB
C
// From: https://www.geeksforgeeks.org/socket-programming-cc/.
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// Some minor modifications are made to the original code base.
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// Lisenced under CCBY-SA.
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// Server side C/C++ program to demonstrate socket programming
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#define PORT 8080
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int main(int argc, char const* argv[])
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{
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int server_fd, new_socket, valread;
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struct sockaddr_in address;
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int opt = 1;
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int addrlen = sizeof(address);
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char buffer[1024] = { 0 };
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char* hello = "Hello from server";
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// Creating socket file descriptor
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if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
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perror("socket failed");
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exit(EXIT_FAILURE);
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}
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// Forcefully attaching socket to the port 8080
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if (setsockopt(server_fd, SOL_SOCKET,
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SO_REUSEADDR | SO_REUSEPORT, &opt,
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sizeof(opt))) {
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perror("setsockopt");
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exit(EXIT_FAILURE);
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}
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address.sin_family = AF_INET;
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address.sin_port = htons(PORT);
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// Convert IPv4 and IPv6 addresses from text to binary
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// form
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if (inet_pton(AF_INET, "127.0.0.1", &address.sin_addr)
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<= 0) {
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printf(
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"\nInvalid address/ Address not supported \n");
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return -1;
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}
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// Forcefully attaching socket to the port 8080
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if (bind(server_fd, (struct sockaddr*)&address,
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sizeof(address))
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< 0) {
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perror("bind failed");
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exit(EXIT_FAILURE);
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}
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if (listen(server_fd, 3) < 0) {
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perror("listen");
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exit(EXIT_FAILURE);
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}
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if ((new_socket
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= accept(server_fd, (struct sockaddr*)&address,
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(socklen_t*)&addrlen))
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< 0) {
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perror("accept");
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exit(EXIT_FAILURE);
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}
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valread = read(new_socket, buffer, 1024);
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printf("%s\n", buffer);
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send(new_socket, hello, strlen(hello), 0);
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printf("Hello message sent\n");
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// closing the connected socket
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close(new_socket);
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// closing the listening socket
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shutdown(server_fd, SHUT_RDWR);
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return 0;
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} |