Upgrade containerd to 1.6.2 and CNI to 0.9.1

Upgrades containerd, and switches to the official 64-bit ARM
binary.

Continues to use my binary for 32-bit arm hosts.

CNI upgraded to v0.9.1

Signed-off-by: Alex Ellis (OpenFaaS Ltd) <alexellis2@gmail.com>
This commit is contained in:
Alex Ellis (OpenFaaS Ltd)
2022-04-10 18:23:34 +01:00
committed by Alex Ellis
parent 449bcf2691
commit 912ac265f4
614 changed files with 21609 additions and 16284 deletions

View File

@ -22,7 +22,6 @@ import (
"errors"
"fmt"
"google.golang.org/grpc/attributes"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/grpclog"
@ -42,7 +41,7 @@ func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions)
cc: cc,
pickerBuilder: bb.pickerBuilder,
subConns: make(map[resolver.Address]subConnInfo),
subConns: resolver.NewAddressMap(),
scStates: make(map[balancer.SubConn]connectivity.State),
csEvltr: &balancer.ConnectivityStateEvaluator{},
config: bb.config,
@ -58,11 +57,6 @@ func (bb *baseBuilder) Name() string {
return bb.name
}
type subConnInfo struct {
subConn balancer.SubConn
attrs *attributes.Attributes
}
type baseBalancer struct {
cc balancer.ClientConn
pickerBuilder PickerBuilder
@ -70,7 +64,7 @@ type baseBalancer struct {
csEvltr *balancer.ConnectivityStateEvaluator
state connectivity.State
subConns map[resolver.Address]subConnInfo // `attributes` is stripped from the keys of this map (the addresses)
subConns *resolver.AddressMap
scStates map[balancer.SubConn]connectivity.State
picker balancer.Picker
config Config
@ -81,7 +75,7 @@ type baseBalancer struct {
func (b *baseBalancer) ResolverError(err error) {
b.resolverErr = err
if len(b.subConns) == 0 {
if b.subConns.Len() == 0 {
b.state = connectivity.TransientFailure
}
@ -105,52 +99,29 @@ func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
// Successful resolution; clear resolver error and ensure we return nil.
b.resolverErr = nil
// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
addrsSet := make(map[resolver.Address]struct{})
addrsSet := resolver.NewAddressMap()
for _, a := range s.ResolverState.Addresses {
// Strip attributes from addresses before using them as map keys. So
// that when two addresses only differ in attributes pointers (but with
// the same attribute content), they are considered the same address.
//
// Note that this doesn't handle the case where the attribute content is
// different. So if users want to set different attributes to create
// duplicate connections to the same backend, it doesn't work. This is
// fine for now, because duplicate is done by setting Metadata today.
//
// TODO: read attributes to handle duplicate connections.
aNoAttrs := a
aNoAttrs.Attributes = nil
addrsSet[aNoAttrs] = struct{}{}
if scInfo, ok := b.subConns[aNoAttrs]; !ok {
addrsSet.Set(a, nil)
if _, ok := b.subConns.Get(a); !ok {
// a is a new address (not existing in b.subConns).
//
// When creating SubConn, the original address with attributes is
// passed through. So that connection configurations in attributes
// (like creds) will be used.
sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{HealthCheckEnabled: b.config.HealthCheck})
if err != nil {
logger.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
continue
}
b.subConns[aNoAttrs] = subConnInfo{subConn: sc, attrs: a.Attributes}
b.subConns.Set(a, sc)
b.scStates[sc] = connectivity.Idle
b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
sc.Connect()
} else {
// Always update the subconn's address in case the attributes
// changed.
//
// The SubConn does a reflect.DeepEqual of the new and old
// addresses. So this is a noop if the current address is the same
// as the old one (including attributes).
scInfo.attrs = a.Attributes
b.subConns[aNoAttrs] = scInfo
b.cc.UpdateAddresses(scInfo.subConn, []resolver.Address{a})
}
}
for a, scInfo := range b.subConns {
for _, a := range b.subConns.Keys() {
sci, _ := b.subConns.Get(a)
sc := sci.(balancer.SubConn)
// a was removed by resolver.
if _, ok := addrsSet[a]; !ok {
b.cc.RemoveSubConn(scInfo.subConn)
delete(b.subConns, a)
if _, ok := addrsSet.Get(a); !ok {
b.cc.RemoveSubConn(sc)
b.subConns.Delete(a)
// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
// The entry will be deleted in UpdateSubConnState.
}
@ -192,10 +163,11 @@ func (b *baseBalancer) regeneratePicker() {
readySCs := make(map[balancer.SubConn]SubConnInfo)
// Filter out all ready SCs from full subConn map.
for addr, scInfo := range b.subConns {
if st, ok := b.scStates[scInfo.subConn]; ok && st == connectivity.Ready {
addr.Attributes = scInfo.attrs
readySCs[scInfo.subConn] = SubConnInfo{Address: addr}
for _, addr := range b.subConns.Keys() {
sci, _ := b.subConns.Get(addr)
sc := sci.(balancer.SubConn)
if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
readySCs[sc] = SubConnInfo{Address: addr}
}
}
b.picker = b.pickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
@ -213,10 +185,14 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
}
return
}
if oldS == connectivity.TransientFailure && s == connectivity.Connecting {
// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent
if oldS == connectivity.TransientFailure &&
(s == connectivity.Connecting || s == connectivity.Idle) {
// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent IDLE or
// CONNECTING transitions to prevent the aggregated state from being
// always CONNECTING when many backends exist but are all down.
if s == connectivity.Idle {
sc.Connect()
}
return
}
b.scStates[sc] = s
@ -242,7 +218,6 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
b.state == connectivity.TransientFailure {
b.regeneratePicker()
}
b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
}
@ -251,6 +226,11 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
func (b *baseBalancer) Close() {
}
// ExitIdle is a nop because the base balancer attempts to stay connected to
// all SubConns at all times.
func (b *baseBalancer) ExitIdle() {
}
// NewErrPicker returns a Picker that always returns err on Pick().
func NewErrPicker(err error) balancer.Picker {
return &errPicker{err: err}