Update dependencies

* Updates netlink/netns
* Updates x/sys, arkade and apimachinery

Build passes, minor updates.

Signed-off-by: Alex Ellis (OpenFaaS Ltd) <alexellis2@gmail.com>
This commit is contained in:
Alex Ellis (OpenFaaS Ltd)
2022-10-03 16:43:35 +01:00
parent 60b724f014
commit 95792f8d58
438 changed files with 19023 additions and 20599 deletions

View File

@ -13,65 +13,23 @@ const (
prime8bytes = 0xcf1bbcdcb7a56463
)
// hashLen returns a hash of the lowest l bytes of u for a size size of h bytes.
// l must be >=4 and <=8. Any other value will return hash for 4 bytes.
// h should always be <32.
// Preferably h and l should be a constant.
// FIXME: This does NOT get resolved, if 'mls' is constant,
// so this cannot be used.
func hashLen(u uint64, hashLog, mls uint8) uint32 {
// hashLen returns a hash of the lowest mls bytes of with length output bits.
// mls must be >=3 and <=8. Any other value will return hash for 4 bytes.
// length should always be < 32.
// Preferably length and mls should be a constant for inlining.
func hashLen(u uint64, length, mls uint8) uint32 {
switch mls {
case 3:
return (uint32(u<<8) * prime3bytes) >> (32 - length)
case 5:
return hash5(u, hashLog)
return uint32(((u << (64 - 40)) * prime5bytes) >> (64 - length))
case 6:
return hash6(u, hashLog)
return uint32(((u << (64 - 48)) * prime6bytes) >> (64 - length))
case 7:
return hash7(u, hashLog)
return uint32(((u << (64 - 56)) * prime7bytes) >> (64 - length))
case 8:
return hash8(u, hashLog)
return uint32((u * prime8bytes) >> (64 - length))
default:
return hash4x64(u, hashLog)
return (uint32(u) * prime4bytes) >> (32 - length)
}
}
// hash3 returns the hash of the lower 3 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <32.
func hash3(u uint32, h uint8) uint32 {
return ((u << (32 - 24)) * prime3bytes) >> ((32 - h) & 31)
}
// hash4 returns the hash of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <32.
func hash4(u uint32, h uint8) uint32 {
return (u * prime4bytes) >> ((32 - h) & 31)
}
// hash4x64 returns the hash of the lowest 4 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <32.
func hash4x64(u uint64, h uint8) uint32 {
return (uint32(u) * prime4bytes) >> ((32 - h) & 31)
}
// hash5 returns the hash of the lowest 5 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash5(u uint64, h uint8) uint32 {
return uint32(((u << (64 - 40)) * prime5bytes) >> ((64 - h) & 63))
}
// hash6 returns the hash of the lowest 6 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash6(u uint64, h uint8) uint32 {
return uint32(((u << (64 - 48)) * prime6bytes) >> ((64 - h) & 63))
}
// hash7 returns the hash of the lowest 7 bytes of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash7(u uint64, h uint8) uint32 {
return uint32(((u << (64 - 56)) * prime7bytes) >> ((64 - h) & 63))
}
// hash8 returns the hash of u to fit in a hash table with h bits.
// Preferably h should be a constant and should always be <64.
func hash8(u uint64, h uint8) uint32 {
return uint32((u * prime8bytes) >> ((64 - h) & 63))
}