mirror of
https://github.com/DragonOS-Community/DragonOS.git
synced 2025-06-08 22:36:48 +00:00
🔧 更新了键盘驱动程序,使其适配vfs
This commit is contained in:
parent
464837eb1a
commit
832c0c7e5c
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@ -98,7 +98,8 @@
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"ipi.h": "c",
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"arch.h": "c",
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"elf.h": "c",
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"stdio.h": "c"
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"stdio.h": "c",
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"wait_queue.h": "c"
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},
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"C_Cpp.errorSquiggles": "Enabled",
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"esbonio.sphinx.confDir": ""
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@ -18,7 +18,7 @@ LD_LIST := head.o
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OBJ_LIST := head.o
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kernel_subdirs := common driver
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kernel_subdirs := common driver process
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@ -33,9 +33,7 @@ entry.o: exception/entry.S
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gcc -E exception/entry.S > exception/entry.s
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as $(ASFLAGS) -o exception/entry.o exception/entry.s
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procs.o: process/proc.S
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gcc -E process/proc.S > process/proc.s
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as $(ASFLAGS) -o process/procs.o process/proc.s
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@ -62,8 +60,6 @@ mm.o: mm/mm.c
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slab.o: mm/slab.c
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gcc $(CFLAGS) -c mm/slab.c -o mm/slab.o
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process.o: process/process.c
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gcc $(CFLAGS) -c process/process.c -o process/process.o
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sched.o: sched/sched.c
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gcc $(CFLAGS) -c sched/sched.c -o sched/sched.o
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@ -150,15 +146,15 @@ uart.o: driver/uart/uart.c
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all: kernel
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ld -b elf64-x86-64 -z muldefs -o kernel head.o main.o $(shell find . -name "*.o") -T link.lds
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ld -b elf64-x86-64 -z muldefs -o kernel head.o main.o $(shell find . -name "*.o") -T link.lds
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objcopy -I elf64-x86-64 -O elf64-x86-64 -R ".comment" -R ".eh_frame" kernel ../bin/kernel/kernel.elf
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kernel: head.o entry.o procs.o main.o printk.o trap.o mm.o slab.o irq.o pic.o process.o sched.o syscall.o multiboot2.o cpu.o acpi.o ps2_keyboard.o ps2_mouse.o ata.o pci.o ahci.o smp.o apu_boot.o rtc.o HPET.o softirq.o timer.o fat32.o MBR.o VFS.o $(OBJ_LIST)
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kernel: head.o entry.o main.o printk.o trap.o mm.o slab.o irq.o pic.o sched.o syscall.o multiboot2.o cpu.o acpi.o ps2_keyboard.o ps2_mouse.o ata.o pci.o ahci.o smp.o apu_boot.o rtc.o HPET.o softirq.o timer.o fat32.o MBR.o VFS.o $(OBJ_LIST)
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@list='$(kernel_subdirs)'; for subdir in $$list; do \
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echo "make all in $$subdir";\
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cd $$subdir;\
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$(MAKE) all CFLAGS="$(CFLAGS)";\
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$(MAKE) all CFLAGS="$(CFLAGS)" ASFLAGS="$(ASFLAGS)";\
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cd ..;\
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done
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@ -11,8 +11,6 @@
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#include <common/miniLibc/stddef.h>
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#include <arch/arch.h>
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#define sti() __asm__ __volatile__("sti\n\t" :: \
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: "memory") //开启外部中断
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#define cli() __asm__ __volatile__("cli\n\t" :: \
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@ -105,24 +103,24 @@ static inline void list_add(struct List *entry, struct List *node)
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entry->next = node;
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}
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/**
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* @brief 将node添加到给定的list的结尾(也就是当前节点的前面)
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* @param entry 列表的入口
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* @param node 待添加的节点
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*/
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static inline void list_append(struct List *entry, struct List *node)
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{
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/**
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* @brief 将node添加到给定的list的结尾(也就是当前节点的前面)
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* @param entry 列表的入口
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* @param node 待添加的节点
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*/
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struct List *tail = entry->prev;
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list_add(tail, node);
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}
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/**
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* @brief 从列表中删除节点
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* @param entry 待删除的节点
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*/
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static inline void list_del(struct List *entry)
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{
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/**
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* @brief 从列表中删除节点
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* @param entry 待删除的节点
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*/
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entry->next->prev = entry->prev;
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entry->prev->next = entry->next;
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@ -465,7 +465,8 @@ static struct ahci_request_packet_t *ahci_make_request(long cmd, uint64_t base_a
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void ahci_end_request()
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{
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ahci_req_queue.in_service->wait_queue.pcb->state = PROC_RUNNING;
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ahci_req_queue.in_service->wait_queue.pcb->flags |= PF_NEED_SCHED;
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// ahci_req_queue.in_service->wait_queue.pcb->flags |= PF_NEED_SCHED;
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// current_pcb->flags |= PF_NEED_SCHED;
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kfree((uint64_t *)ahci_req_queue.in_service);
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ahci_req_queue.in_service = NULL;
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@ -3,14 +3,32 @@
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#include "../../mm/mm.h"
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#include "../../mm/slab.h"
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#include "../../common/printk.h"
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#include <filesystem/VFS/VFS.h>
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#include <process/wait_queue.h>
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// 键盘输入缓冲区
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static struct ps2_keyboard_input_buffer *kb_buf_ptr = NULL;
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// 缓冲区等待队列
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static wait_queue_node_t ps2_keyboard_wait_queue;
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// 功能键标志变量
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static bool shift_l, shift_r, ctrl_l, ctrl_r, alt_l, alt_r;
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static bool gui_l, gui_r, apps, insert, home, pgup, del, end, pgdn, arrow_u, arrow_l, arrow_d, arrow_r;
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static bool kp_forward_slash, kp_en;
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/**
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* @brief 重置ps2键盘输入缓冲区
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*
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* @param kbp 缓冲区对象指针
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*/
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static void ps2_keyboard_reset_buffer(struct ps2_keyboard_input_buffer *kbp)
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{
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kbp->ptr_head = kb_buf_ptr->buffer;
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kbp->ptr_tail = kb_buf_ptr->buffer;
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kbp->count = 0;
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// 清空输入缓冲区
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memset(kbp->buffer, 0, ps2_keyboard_buffer_size);
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}
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struct apic_IO_APIC_RTE_entry entry;
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hardware_intr_controller ps2_keyboard_intr_controller =
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@ -23,6 +41,120 @@ hardware_intr_controller ps2_keyboard_intr_controller =
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};
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/**
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* @brief 打开键盘文件
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*
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* @param inode 所在的inode
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* @param filp 文件指针
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* @return long
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*/
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long ps2_keyboard_open(struct vfs_index_node_t *inode, struct vfs_file_t *filp)
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{
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filp->private_data = (void *)kb_buf_ptr;
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ps2_keyboard_reset_buffer(kb_buf_ptr);
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return 0;
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}
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/**
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* @brief 关闭键盘文件
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*
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* @param inode 所在的inode
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* @param filp 文件指针
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* @return long
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*/
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long ps2_keyboard_close(struct vfs_index_node_t *inode, struct vfs_file_t *filp)
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{
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filp->private_data = NULL;
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ps2_keyboard_reset_buffer(kb_buf_ptr);
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return 0;
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}
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/**
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* @brief 键盘io控制接口
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*
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* @param inode 所在的inode
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* @param filp 键盘文件指针
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* @param cmd 命令
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* @param arg 参数
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* @return long
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*/
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long ps2_keyboard_ioctl(struct vfs_index_node_t *inode, struct vfs_file_t *filp, uint64_t cmd, uint64_t arg)
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{
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switch (cmd)
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{
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case KEYBOARD_CMD_RESET_BUFFER:
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ps2_keyboard_reset_buffer(kb_buf_ptr);
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break;
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default:
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break;
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}
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return 0;
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}
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/**
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* @brief 读取键盘文件的操作接口
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*
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* @param filp 文件指针
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* @param buf 输出缓冲区
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* @param count 要读取的字节数
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* @param position 读取的位置
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* @return long 读取的字节数
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*/
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long ps2_keyboard_read(struct vfs_file_t *filp, char *buf, int64_t count, long *position)
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{
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// 缓冲区为空则等待
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if (kb_buf_ptr->count == 0)
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wait_queue_sleep_on(&ps2_keyboard_wait_queue);
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long counter = kb_buf_ptr->count >= count ? count : kb_buf_ptr->count;
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uint8_t *tail = kb_buf_ptr->ptr_tail;
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// 要读取的部分没有越过缓冲区末尾
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if (counter <= (kb_buf_ptr->buffer + ps2_keyboard_buffer_size - tail))
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{
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copy_to_user(buf, tail, counter);
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kb_buf_ptr->ptr_tail += counter;
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}
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else // 要读取的部分越过了缓冲区的末尾,进行循环
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{
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uint64_t tmp = (kb_buf_ptr->buffer + ps2_keyboard_buffer_size - tail);
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copy_to_user(buf, tail, tmp);
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copy_to_user(buf, kb_buf_ptr->ptr_head, counter - tmp);
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kb_buf_ptr->ptr_tail = kb_buf_ptr->ptr_head + (counter - tmp);
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}
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kb_buf_ptr->count -= counter;
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return counter;
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}
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/**
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* @brief 键盘文件写入接口(无作用,空)
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*
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* @param filp
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* @param buf
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* @param count
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* @param position
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* @return long
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*/
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long ps2_keyboard_write(struct vfs_file_t *filp, char *buf, int64_t count, long *position)
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{
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return 0;
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}
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/**
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* @brief ps2键盘驱动的虚拟文件接口
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*
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*/
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struct vfs_file_operations_t ps2_keyboard_fops =
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{
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.open = ps2_keyboard_open,
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.close = ps2_keyboard_close,
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.ioctl = ps2_keyboard_ioctl,
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.read = ps2_keyboard_read,
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.write = ps2_keyboard_write,
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};
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/**
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* @brief 键盘中断处理函数(中断上半部)
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* 将数据存入缓冲区
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@ -49,6 +181,8 @@ void ps2_keyboard_handler(ul irq_num, ul param, struct pt_regs *regs)
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*kb_buf_ptr->ptr_head = x;
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++(kb_buf_ptr->count);
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++(kb_buf_ptr->ptr_head);
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wait_queue_wakeup(&ps2_keyboard_wait_queue, PROC_UNINTERRUPTIBLE);
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}
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/**
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* @brief 初始化键盘驱动程序的函数
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@ -56,7 +190,7 @@ void ps2_keyboard_handler(ul irq_num, ul param, struct pt_regs *regs)
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*/
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void ps2_keyboard_init()
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{
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// ======= 初始化键盘循环队列缓冲区 ===========
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// 申请键盘循环队列缓冲区的内存
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@ -102,6 +236,8 @@ void ps2_keyboard_init()
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alt_l = false;
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alt_r = false;
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wait_queue_init(&ps2_keyboard_wait_queue, NULL);
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// 注册中断处理程序
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irq_register(PS2_KEYBOARD_INTR_VECTOR, &entry, &ps2_keyboard_handler, (ul)kb_buf_ptr, &ps2_keyboard_intr_controller, "ps/2 keyboard");
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kdebug("kb registered.");
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@ -7,6 +7,8 @@
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// 定义键盘循环队列缓冲区大小为100bytes
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#define ps2_keyboard_buffer_size 100
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#define KEYBOARD_CMD_RESET_BUFFER 1
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/**
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* @brief 键盘循环队列缓冲区结构体
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*
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@ -87,7 +87,7 @@ int video_init(bool level)
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if (level)
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{
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// 启用双缓冲后,使能printk滚动动画
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printk_enable_animation();
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// printk_enable_animation();
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// 初始化第一个屏幕刷新任务
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struct timer_func_list_t *tmp = (struct timer_func_list_t *)kmalloc(sizeof(struct timer_func_list_t), 0);
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timer_func_init(tmp, &video_refresh_framebuffer, NULL, REFRESH_INTERVAL);
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16
kernel/process/Makefile
Normal file
16
kernel/process/Makefile
Normal file
@ -0,0 +1,16 @@
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all: procs.o process.o wait_queue.o
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CFLAGS += -I .
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procs.o: proc.S
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gcc -E proc.S > proc.s
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as $(ASFLAGS) -o procs.o proc.s
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process.o: process.c
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gcc $(CFLAGS) -c process.c -o process.o
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wait_queue.o: wait_queue.c
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gcc $(CFLAGS) -c wait_queue.c -o wait_queue.o
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@ -18,12 +18,7 @@ long process_global_pid = 1; // 系统中最大的pid
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extern void system_call(void);
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extern void kernel_thread_func(void);
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/**
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* @brief 将进程加入到调度器的就绪队列中
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*
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* @param pcb 进程的pcb
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*/
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static inline void process_wakeup(struct process_control_block *pcb);
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ul _stack_start; // initial proc的栈基地址(虚拟地址)
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struct mm_struct initial_mm = {0};
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@ -820,10 +815,12 @@ struct process_control_block *process_get_pcb(long pid)
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*
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* @param pcb 进程的pcb
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*/
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static inline void process_wakeup(struct process_control_block *pcb)
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void process_wakeup(struct process_control_block *pcb)
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{
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pcb->state = PROC_RUNNING;
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sched_cfs_enqueue(pcb);
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// 将当前进程标志为需要调度,缩短新进程被wakeup的时间
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current_pcb->flags |= PF_NEED_SCHED;
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}
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/**
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|
@ -273,6 +273,13 @@ unsigned long do_fork(struct pt_regs *regs, unsigned long clone_flags, unsigned
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*/
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struct process_control_block *process_get_pcb(long pid);
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/**
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* @brief 将进程加入到调度器的就绪队列中
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*
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* @param pcb 进程的pcb
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*/
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void process_wakeup(struct process_control_block *pcb);
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/**
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* @brief 切换页表
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* @param prev 前一个进程的pcb
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|
@ -14,28 +14,8 @@
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#include <process/process.h>
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#include <sched/sched.h>
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#include "wait_queue.h"
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/**
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* @brief 信号量的等待队列
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*
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*/
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typedef struct
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{
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struct List wait_list;
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struct process_control_block *pcb;
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} wait_queue_node_t;
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/**
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* @brief 初始化信号量的等待队列
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*
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* @param wait_queue 等待队列
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* @param pcb pcb
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*/
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void wait_queue_init(wait_queue_node_t *wait_queue, struct process_control_block *pcb)
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{
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list_init(&wait_queue->wait_list);
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wait_queue->pcb = pcb;
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}
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/**
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* @brief 信号量的结构体
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@ -97,5 +77,7 @@ void semaphore_up(semaphore_t *sema)
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wq->pcb->state = PROC_RUNNING;
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sched_cfs_enqueue(wq->pcb);
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// 当前进程缺少需要的资源,立即标为需要被调度
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current_pcb->flags |= PF_NEED_SCHED;
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}
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}
|
65
kernel/process/wait_queue.c
Normal file
65
kernel/process/wait_queue.c
Normal file
@ -0,0 +1,65 @@
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#include "wait_queue.h"
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#include <sched/sched.h>
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#include <process/process.h>
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/**
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* @brief 初始化等待队列
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*
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* @param wait_queue 等待队列
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* @param pcb pcb
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*/
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void wait_queue_init(wait_queue_node_t *wait_queue, struct process_control_block *pcb)
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{
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list_init(&wait_queue->wait_list);
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wait_queue->pcb = pcb;
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}
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/**
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* @brief 在等待队列上进行等待
|
||||
*
|
||||
* @param wait_queue_head 队列头指针
|
||||
*/
|
||||
void wait_queue_sleep_on(wait_queue_node_t *wait_queue_head)
|
||||
{
|
||||
wait_queue_node_t wait;
|
||||
wait_queue_init(&wait, current_pcb);
|
||||
current_pcb->state = PROC_UNINTERRUPTIBLE;
|
||||
list_append(&wait_queue_head->wait_list, &wait.wait_list);
|
||||
|
||||
sched_cfs();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 在等待队列上进行等待(允许中断)
|
||||
*
|
||||
* @param wait_queue_head 队列头指针
|
||||
*/
|
||||
void wait_queue_sleep_on_interriptible(wait_queue_node_t * wait_queue_head)
|
||||
{
|
||||
wait_queue_node_t wait;
|
||||
wait_queue_init(&wait, current_pcb);
|
||||
current_pcb->state = PROC_INTERRUPTIBLE;
|
||||
list_append(&wait_queue_head->wait_list, &wait.wait_list);
|
||||
|
||||
sched_cfs();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief 唤醒在等待队列的头部的进程
|
||||
*
|
||||
* @param wait_queue_head
|
||||
* @param state
|
||||
*/
|
||||
void wait_queue_wakeup(wait_queue_node_t * wait_queue_head, int64_t state)
|
||||
{
|
||||
if(list_empty(&wait_queue_head->wait_list))
|
||||
return;
|
||||
wait_queue_node_t * wait = container_of(list_next(&wait_queue_head->wait_list), wait_queue_node_t, wait_list);
|
||||
|
||||
// 符合唤醒条件
|
||||
if(wait->pcb->state & state)
|
||||
{
|
||||
list_del(&wait->wait_list);
|
||||
process_wakeup(wait->pcb);
|
||||
}
|
||||
}
|
42
kernel/process/wait_queue.h
Normal file
42
kernel/process/wait_queue.h
Normal file
@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
#include <common/glib.h>
|
||||
#include <process/process.h>
|
||||
/**
|
||||
* @brief 信号量的等待队列
|
||||
*
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
struct List wait_list;
|
||||
struct process_control_block *pcb;
|
||||
} wait_queue_node_t;
|
||||
|
||||
/**
|
||||
* @brief 初始化等待队列
|
||||
*
|
||||
* @param wait_queue 等待队列
|
||||
* @param pcb pcb
|
||||
*/
|
||||
void wait_queue_init(wait_queue_node_t *wait_queue, struct process_control_block *pcb);
|
||||
|
||||
/**
|
||||
* @brief 在等待队列上进行等待
|
||||
*
|
||||
* @param wait_queue_head 队列头指针
|
||||
*/
|
||||
void wait_queue_sleep_on(wait_queue_node_t * wait_queue_head);
|
||||
|
||||
/**
|
||||
* @brief 在等待队列上进行等待(允许中断)
|
||||
*
|
||||
* @param wait_queue_head 队列头指针
|
||||
*/
|
||||
void wait_queue_sleep_on_interriptible(wait_queue_node_t * wait_queue_head);
|
||||
|
||||
/**
|
||||
* @brief 唤醒在等待队列的头部的进程
|
||||
*
|
||||
* @param wait_queue_head 队列头
|
||||
* @param state 要唤醒的进程的状态
|
||||
*/
|
||||
void wait_queue_wakeup(wait_queue_node_t * wait_queue_head, int64_t state);
|
Loading…
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Reference in New Issue
Block a user